3fa77b3172
It has no practical use case and just generates noise for each alpha, beta, etc.
35 lines
1.1 KiB
XML
35 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="InputEventWithModifiers" inherits="InputEvent" category="Core" version="3.1">
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<brief_description>
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Base class for keys events with modifiers.
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</brief_description>
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<description>
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Contains keys events information with modifiers support like [code]SHIFT[/code] or [code]ALT[/code]. See [method Node._input].
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</description>
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<tutorials>
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http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<members>
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<member name="alt" type="bool" setter="set_alt" getter="get_alt">
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State of the Alt modifier.
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</member>
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<member name="command" type="bool" setter="set_command" getter="get_command">
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State of the Command modifier.
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</member>
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<member name="control" type="bool" setter="set_control" getter="get_control">
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State of the Ctrl modifier.
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</member>
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<member name="meta" type="bool" setter="set_metakey" getter="get_metakey">
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State of the Meta modifier.
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</member>
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<member name="shift" type="bool" setter="set_shift" getter="get_shift">
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State of the Shift modifier.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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