virtualx-engine/modules/mono/glue/GodotSharp/GodotSharp
Raul Santos 3ff181096a
C#: Remove VariantSpanDisposer and use constants in stackalloc
- Remove `VariantSpanDisposer`, no need to dispose of the Variant Spans
since we are now borrowing the Variants instead of copying them.
- Remove `VariantSpanExtensions.Cleared` that was only used so the
Span was initialized for `VariantSpanDisposer` to know what to dispose.
- Fix stackalloc Spans to use constant VarArgsSpanThreshold
and avoid bound checks.
2022-11-27 03:04:34 +01:00
..
Core C#: Remove VariantSpanDisposer and use constants in stackalloc 2022-11-27 03:04:34 +01:00
Properties C#/netcore: Add base desktop game export implementation 2022-08-22 03:36:51 +02:00
GlobalUsings.cs C#: Upgrade to .NET 6 (5.0 -> 6.0) 2022-08-22 03:36:51 +02:00
GodotSharp.csproj C#: Remove VariantSpanDisposer and use constants in stackalloc 2022-11-27 03:04:34 +01:00
GodotSharp.csproj.DotSettings C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00