virtualx-engine/editor/debugger/editor_debugger_node.cpp
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00

714 lines
28 KiB
C++

/*************************************************************************/
/* editor_debugger_node.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_debugger_node.h"
#include "editor/debugger/editor_debugger_tree.h"
#include "editor/debugger/script_editor_debugger.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/scene_tree_dock.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/tab_container.h"
#include "scene/resources/packed_scene.h"
template <typename Func>
void _for_all(TabContainer *p_node, const Func &p_func) {
for (int i = 0; i < p_node->get_tab_count(); i++) {
ScriptEditorDebugger *dbg = Object::cast_to<ScriptEditorDebugger>(p_node->get_tab_control(i));
ERR_FAIL_COND(!dbg);
p_func(dbg);
}
}
EditorDebuggerNode *EditorDebuggerNode::singleton = nullptr;
EditorDebuggerNode::EditorDebuggerNode() {
if (!singleton) {
singleton = this;
}
add_theme_constant_override("margin_left", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_LEFT));
add_theme_constant_override("margin_right", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_RIGHT));
tabs = memnew(TabContainer);
tabs->set_tabs_visible(false);
tabs->connect("tab_changed", callable_mp(this, &EditorDebuggerNode::_debugger_changed));
add_child(tabs);
Ref<StyleBoxEmpty> empty;
empty.instantiate();
tabs->add_theme_style_override("panel", empty);
auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false);
_add_debugger();
// Remote scene tree
remote_scene_tree = memnew(EditorDebuggerTree);
remote_scene_tree->connect("object_selected", callable_mp(this, &EditorDebuggerNode::_remote_object_requested));
remote_scene_tree->connect("save_node", callable_mp(this, &EditorDebuggerNode::_save_node_requested));
SceneTreeDock::get_singleton()->add_remote_tree_editor(remote_scene_tree);
SceneTreeDock::get_singleton()->connect("remote_tree_selected", callable_mp(this, &EditorDebuggerNode::request_remote_tree));
remote_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0);
inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2);
EditorNode *editor = EditorNode::get_singleton();
editor->get_undo_redo()->set_method_notify_callback(_method_changeds, this);
editor->get_undo_redo()->set_property_notify_callback(_property_changeds, this);
editor->get_pause_button()->connect("pressed", callable_mp(this, &EditorDebuggerNode::_paused));
}
ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() {
ScriptEditorDebugger *node = memnew(ScriptEditorDebugger);
int id = tabs->get_tab_count();
node->connect("stop_requested", callable_mp(this, &EditorDebuggerNode::_debugger_wants_stop), varray(id));
node->connect("stopped", callable_mp(this, &EditorDebuggerNode::_debugger_stopped), varray(id));
node->connect("stack_frame_selected", callable_mp(this, &EditorDebuggerNode::_stack_frame_selected), varray(id));
node->connect("error_selected", callable_mp(this, &EditorDebuggerNode::_error_selected), varray(id));
node->connect("breakpoint_selected", callable_mp(this, &EditorDebuggerNode::_error_selected), varray(id));
node->connect("clear_execution", callable_mp(this, &EditorDebuggerNode::_clear_execution));
node->connect("breaked", callable_mp(this, &EditorDebuggerNode::_breaked), varray(id));
node->connect("remote_tree_updated", callable_mp(this, &EditorDebuggerNode::_remote_tree_updated), varray(id));
node->connect("remote_object_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_updated), varray(id));
node->connect("remote_object_property_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_property_updated), varray(id));
node->connect("remote_object_requested", callable_mp(this, &EditorDebuggerNode::_remote_object_requested), varray(id));
if (tabs->get_tab_count() > 0) {
get_debugger(0)->clear_style();
}
tabs->add_child(node);
node->set_name("Session " + itos(tabs->get_tab_count()));
if (tabs->get_tab_count() > 1) {
node->clear_style();
tabs->set_tabs_visible(true);
tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
}
if (!debugger_plugins.is_empty()) {
for (RBSet<Ref<Script>>::Element *i = debugger_plugins.front(); i; i = i->next()) {
node->add_debugger_plugin(i->get());
}
}
return node;
}
void EditorDebuggerNode::_stack_frame_selected(int p_debugger) {
const ScriptEditorDebugger *dbg = get_debugger(p_debugger);
ERR_FAIL_COND(!dbg);
if (dbg != get_current_debugger()) {
return;
}
_text_editor_stack_goto(dbg);
}
void EditorDebuggerNode::_error_selected(const String &p_file, int p_line, int p_debugger) {
Ref<Script> s = ResourceLoader::load(p_file);
emit_signal(SNAME("goto_script_line"), s, p_line - 1);
}
void EditorDebuggerNode::_text_editor_stack_goto(const ScriptEditorDebugger *p_debugger) {
String file = p_debugger->get_stack_script_file();
if (file.is_empty()) {
return;
}
if (file.is_resource_file()) {
stack_script = ResourceLoader::load(file);
} else {
// If the script is built-in, it can be opened only if the scene is loaded in memory.
int i = file.find("::");
int j = file.rfind("(", i);
if (j > -1) { // If the script is named, the string is "name (file)", so we need to extract the path.
file = file.substr(j + 1, file.find(")", i) - j - 1);
}
Ref<PackedScene> ps = ResourceLoader::load(file.get_slice("::", 0));
stack_script = ResourceLoader::load(file);
}
const int line = p_debugger->get_stack_script_line() - 1;
emit_signal(SNAME("goto_script_line"), stack_script, line);
emit_signal(SNAME("set_execution"), stack_script, line);
stack_script.unref(); // Why?!?
}
void EditorDebuggerNode::_bind_methods() {
// LiveDebug.
ClassDB::bind_method("live_debug_create_node", &EditorDebuggerNode::live_debug_create_node);
ClassDB::bind_method("live_debug_instance_node", &EditorDebuggerNode::live_debug_instance_node);
ClassDB::bind_method("live_debug_remove_node", &EditorDebuggerNode::live_debug_remove_node);
ClassDB::bind_method("live_debug_remove_and_keep_node", &EditorDebuggerNode::live_debug_remove_and_keep_node);
ClassDB::bind_method("live_debug_restore_node", &EditorDebuggerNode::live_debug_restore_node);
ClassDB::bind_method("live_debug_duplicate_node", &EditorDebuggerNode::live_debug_duplicate_node);
ClassDB::bind_method("live_debug_reparent_node", &EditorDebuggerNode::live_debug_reparent_node);
ADD_SIGNAL(MethodInfo("goto_script_line"));
ADD_SIGNAL(MethodInfo("set_execution", PropertyInfo("script"), PropertyInfo(Variant::INT, "line")));
ADD_SIGNAL(MethodInfo("clear_execution", PropertyInfo("script")));
ADD_SIGNAL(MethodInfo("breaked", PropertyInfo(Variant::BOOL, "reallydid"), PropertyInfo(Variant::BOOL, "can_debug")));
ADD_SIGNAL(MethodInfo("breakpoint_toggled", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::INT, "line"), PropertyInfo(Variant::BOOL, "enabled")));
}
EditorDebuggerRemoteObject *EditorDebuggerNode::get_inspected_remote_object() {
return Object::cast_to<EditorDebuggerRemoteObject>(ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_selection_history()->get_current()));
}
ScriptEditorDebugger *EditorDebuggerNode::get_debugger(int p_id) const {
return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(p_id));
}
ScriptEditorDebugger *EditorDebuggerNode::get_current_debugger() const {
return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(tabs->get_current_tab()));
}
ScriptEditorDebugger *EditorDebuggerNode::get_default_debugger() const {
return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(0));
}
String EditorDebuggerNode::get_server_uri() const {
ERR_FAIL_COND_V(server.is_null(), "");
return server->get_uri();
}
Error EditorDebuggerNode::start(const String &p_uri) {
stop();
ERR_FAIL_COND_V(p_uri.find("://") < 0, ERR_INVALID_PARAMETER);
if (EDITOR_GET("run/output/always_open_output_on_play")) {
EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorNode::get_log());
} else {
EditorNode::get_singleton()->make_bottom_panel_item_visible(this);
}
server = Ref<EditorDebuggerServer>(EditorDebuggerServer::create(p_uri.substr(0, p_uri.find("://") + 3)));
const Error err = server->start(p_uri);
if (err != OK) {
return err;
}
set_process(true);
EditorNode::get_log()->add_message("--- Debugging process started ---", EditorLog::MSG_TYPE_EDITOR);
return OK;
}
void EditorDebuggerNode::stop() {
if (server.is_valid()) {
server->stop();
EditorNode::get_log()->add_message("--- Debugging process stopped ---", EditorLog::MSG_TYPE_EDITOR);
server.unref();
}
// Also close all debugging sessions.
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
if (dbg->is_session_active()) {
dbg->_stop_and_notify();
}
});
_break_state_changed();
if (hide_on_stop) {
if (is_visible_in_tree()) {
EditorNode::get_singleton()->hide_bottom_panel();
}
}
breakpoints.clear();
set_process(false);
}
void EditorDebuggerNode::_notification(int p_what) {
switch (p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
if (tabs->get_tab_count() > 1) {
add_theme_constant_override("margin_left", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_LEFT));
add_theme_constant_override("margin_right", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_RIGHT));
tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
}
} break;
case NOTIFICATION_READY: {
_update_debug_options();
} break;
case NOTIFICATION_PROCESS: {
if (!server.is_valid()) {
return;
}
if (!server->is_active()) {
stop();
return;
}
server->poll();
// Errors and warnings
int error_count = 0;
int warning_count = 0;
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
error_count += dbg->get_error_count();
warning_count += dbg->get_warning_count();
});
if (error_count != last_error_count || warning_count != last_warning_count) {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->update_tabs();
});
if (error_count == 0 && warning_count == 0) {
debugger_button->set_text(TTR("Debugger"));
debugger_button->remove_theme_color_override("font_color");
debugger_button->set_icon(Ref<Texture2D>());
} else {
debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")");
if (error_count >= 1 && warning_count >= 1) {
debugger_button->set_icon(get_theme_icon(SNAME("ErrorWarning"), SNAME("EditorIcons")));
// Use error color to represent the highest level of severity reported.
debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
} else if (error_count >= 1) {
debugger_button->set_icon(get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
} else {
debugger_button->set_icon(get_theme_icon(SNAME("Warning"), SNAME("EditorIcons")));
debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
}
}
last_error_count = error_count;
last_warning_count = warning_count;
}
// Remote scene tree update
remote_scene_tree_timeout -= get_process_delta_time();
if (remote_scene_tree_timeout < 0) {
remote_scene_tree_timeout = EditorSettings::get_singleton()->get("debugger/remote_scene_tree_refresh_interval");
if (remote_scene_tree->is_visible_in_tree()) {
get_current_debugger()->request_remote_tree();
}
}
// Remote inspector update
inspect_edited_object_timeout -= get_process_delta_time();
if (inspect_edited_object_timeout < 0) {
inspect_edited_object_timeout = EditorSettings::get_singleton()->get("debugger/remote_inspect_refresh_interval");
if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
get_current_debugger()->request_remote_object(obj->remote_object_id);
}
}
// Take connections.
if (server->is_connection_available()) {
ScriptEditorDebugger *debugger = nullptr;
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
if (debugger || dbg->is_session_active()) {
return;
}
debugger = dbg;
});
if (debugger == nullptr) {
if (tabs->get_tab_count() <= 4) { // Max 4 debugging sessions active.
debugger = _add_debugger();
} else {
// We already have too many sessions, disconnecting new clients to prevent them from hanging.
server->take_connection()->close();
return; // Can't add, stop here.
}
}
EditorNode::get_singleton()->get_pause_button()->set_disabled(false);
// Switch to remote tree view if so desired.
auto_switch_remote_scene_tree = (bool)EditorSettings::get_singleton()->get("debugger/auto_switch_to_remote_scene_tree");
if (auto_switch_remote_scene_tree) {
SceneTreeDock::get_singleton()->show_remote_tree();
}
// Good to go.
SceneTreeDock::get_singleton()->show_tab_buttons();
debugger->set_editor_remote_tree(remote_scene_tree);
debugger->start(server->take_connection());
// Send breakpoints.
for (const KeyValue<Breakpoint, bool> &E : breakpoints) {
const Breakpoint &bp = E.key;
debugger->set_breakpoint(bp.source, bp.line, E.value);
} // Will arrive too late, how does the regular run work?
debugger->update_live_edit_root();
}
} break;
}
}
void EditorDebuggerNode::_debugger_stopped(int p_id) {
ScriptEditorDebugger *dbg = get_debugger(p_id);
ERR_FAIL_COND(!dbg);
bool found = false;
_for_all(tabs, [&](ScriptEditorDebugger *p_debugger) {
if (p_debugger->is_session_active()) {
found = true;
}
});
if (!found) {
EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
SceneTreeDock::get_singleton()->hide_remote_tree();
SceneTreeDock::get_singleton()->hide_tab_buttons();
EditorNode::get_singleton()->notify_all_debug_sessions_exited();
}
}
void EditorDebuggerNode::_debugger_wants_stop(int p_id) {
// Ask editor to kill PID.
int pid = get_debugger(p_id)->get_remote_pid();
if (pid) {
EditorNode::get_singleton()->call_deferred(SNAME("stop_child_process"), pid);
}
}
void EditorDebuggerNode::_debugger_changed(int p_tab) {
if (get_inspected_remote_object()) {
// Clear inspected object, you can only inspect objects in selected debugger.
// Hopefully, in the future, we will have one inspector per debugger.
EditorNode::get_singleton()->push_item(nullptr);
}
if (remote_scene_tree->is_visible_in_tree()) {
get_current_debugger()->request_remote_tree();
}
if (get_current_debugger()->is_breaked()) {
_text_editor_stack_goto(get_current_debugger());
}
}
void EditorDebuggerNode::set_script_debug_button(MenuButton *p_button) {
script_menu = p_button;
script_menu->set_text(TTR("Debug"));
script_menu->set_switch_on_hover(true);
PopupMenu *p = script_menu->get_popup();
p->add_shortcut(ED_GET_SHORTCUT("debugger/step_into"), DEBUG_STEP);
p->add_shortcut(ED_GET_SHORTCUT("debugger/step_over"), DEBUG_NEXT);
p->add_separator();
p->add_shortcut(ED_GET_SHORTCUT("debugger/break"), DEBUG_BREAK);
p->add_shortcut(ED_GET_SHORTCUT("debugger/continue"), DEBUG_CONTINUE);
p->add_separator();
p->add_check_shortcut(ED_GET_SHORTCUT("debugger/keep_debugger_open"), DEBUG_KEEP_DEBUGGER_OPEN);
p->add_check_shortcut(ED_GET_SHORTCUT("debugger/debug_with_external_editor"), DEBUG_WITH_EXTERNAL_EDITOR);
p->connect("id_pressed", callable_mp(this, &EditorDebuggerNode::_menu_option));
_break_state_changed();
script_menu->show();
}
void EditorDebuggerNode::_break_state_changed() {
const bool breaked = get_current_debugger()->is_breaked();
const bool can_debug = get_current_debugger()->is_debuggable();
if (breaked) { // Show debugger.
EditorNode::get_singleton()->make_bottom_panel_item_visible(this);
}
// Update script menu.
if (!script_menu) {
return;
}
PopupMenu *p = script_menu->get_popup();
p->set_item_disabled(p->get_item_index(DEBUG_NEXT), !(breaked && can_debug));
p->set_item_disabled(p->get_item_index(DEBUG_STEP), !(breaked && can_debug));
p->set_item_disabled(p->get_item_index(DEBUG_BREAK), breaked);
p->set_item_disabled(p->get_item_index(DEBUG_CONTINUE), !breaked);
}
void EditorDebuggerNode::_menu_option(int p_id) {
switch (p_id) {
case DEBUG_NEXT: {
debug_next();
} break;
case DEBUG_STEP: {
debug_step();
} break;
case DEBUG_BREAK: {
debug_break();
} break;
case DEBUG_CONTINUE: {
debug_continue();
} break;
case DEBUG_KEEP_DEBUGGER_OPEN: {
bool ischecked = script_menu->get_popup()->is_item_checked(script_menu->get_popup()->get_item_index(DEBUG_KEEP_DEBUGGER_OPEN));
hide_on_stop = ischecked;
script_menu->get_popup()->set_item_checked(script_menu->get_popup()->get_item_index(DEBUG_KEEP_DEBUGGER_OPEN), !ischecked);
EditorSettings::get_singleton()->set_project_metadata("debug_options", "keep_debugger_open", !ischecked);
} break;
case DEBUG_WITH_EXTERNAL_EDITOR: {
bool ischecked = script_menu->get_popup()->is_item_checked(script_menu->get_popup()->get_item_index(DEBUG_WITH_EXTERNAL_EDITOR));
debug_with_external_editor = !ischecked;
script_menu->get_popup()->set_item_checked(script_menu->get_popup()->get_item_index(DEBUG_WITH_EXTERNAL_EDITOR), !ischecked);
EditorSettings::get_singleton()->set_project_metadata("debug_options", "debug_with_external_editor", !ischecked);
} break;
}
}
void EditorDebuggerNode::_update_debug_options() {
bool keep_debugger_open = EditorSettings::get_singleton()->get_project_metadata("debug_options", "keep_debugger_open", false);
bool debug_with_external_editor = EditorSettings::get_singleton()->get_project_metadata("debug_options", "debug_with_external_editor", false);
if (keep_debugger_open) {
_menu_option(DEBUG_KEEP_DEBUGGER_OPEN);
}
if (debug_with_external_editor) {
_menu_option(DEBUG_WITH_EXTERNAL_EDITOR);
}
}
void EditorDebuggerNode::_paused() {
const bool paused = EditorNode::get_singleton()->get_pause_button()->is_pressed();
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
if (paused && !dbg->is_breaked()) {
dbg->debug_break();
} else if (!paused && dbg->is_breaked()) {
dbg->debug_continue();
}
});
}
void EditorDebuggerNode::_breaked(bool p_breaked, bool p_can_debug, String p_message, bool p_has_stackdump, int p_debugger) {
if (get_current_debugger() != get_debugger(p_debugger)) {
if (!p_breaked) {
return;
}
tabs->set_current_tab(p_debugger);
}
_break_state_changed();
EditorNode::get_singleton()->get_pause_button()->set_pressed(p_breaked);
emit_signal(SNAME("breaked"), p_breaked, p_can_debug);
}
bool EditorDebuggerNode::is_skip_breakpoints() const {
return get_default_debugger()->is_skip_breakpoints();
}
void EditorDebuggerNode::set_breakpoint(const String &p_path, int p_line, bool p_enabled) {
breakpoints[Breakpoint(p_path, p_line)] = p_enabled;
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->set_breakpoint(p_path, p_line, p_enabled);
});
emit_signal(SNAME("breakpoint_toggled"), p_path, p_line, p_enabled);
}
void EditorDebuggerNode::set_breakpoints(const String &p_path, Array p_lines) {
for (int i = 0; i < p_lines.size(); i++) {
set_breakpoint(p_path, p_lines[i], true);
}
for (const KeyValue<Breakpoint, bool> &E : breakpoints) {
Breakpoint b = E.key;
if (b.source == p_path && !p_lines.has(b.line)) {
set_breakpoint(p_path, b.line, false);
}
}
}
void EditorDebuggerNode::reload_scripts() {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->reload_scripts();
});
}
void EditorDebuggerNode::debug_next() {
get_default_debugger()->debug_next();
}
void EditorDebuggerNode::debug_step() {
get_default_debugger()->debug_step();
}
void EditorDebuggerNode::debug_break() {
get_default_debugger()->debug_break();
}
void EditorDebuggerNode::debug_continue() {
get_default_debugger()->debug_continue();
}
String EditorDebuggerNode::get_var_value(const String &p_var) const {
return get_default_debugger()->get_var_value(p_var);
}
// LiveEdit/Inspector
void EditorDebuggerNode::request_remote_tree() {
get_current_debugger()->request_remote_tree();
}
void EditorDebuggerNode::_remote_tree_updated(int p_debugger) {
if (p_debugger != tabs->get_current_tab()) {
return;
}
remote_scene_tree->clear();
remote_scene_tree->update_scene_tree(get_current_debugger()->get_remote_tree(), p_debugger);
}
void EditorDebuggerNode::_remote_object_updated(ObjectID p_id, int p_debugger) {
if (p_debugger != tabs->get_current_tab()) {
return;
}
if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
if (obj->remote_object_id == p_id) {
return; // Already being edited
}
}
EditorNode::get_singleton()->push_item(get_current_debugger()->get_remote_object(p_id));
}
void EditorDebuggerNode::_remote_object_property_updated(ObjectID p_id, const String &p_property, int p_debugger) {
if (p_debugger != tabs->get_current_tab()) {
return;
}
if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
if (obj->remote_object_id != p_id) {
return;
}
InspectorDock::get_inspector_singleton()->update_property(p_property);
}
}
void EditorDebuggerNode::_remote_object_requested(ObjectID p_id, int p_debugger) {
if (p_debugger != tabs->get_current_tab()) {
return;
}
inspect_edited_object_timeout = 0.7; // Temporarily disable timeout to avoid multiple requests.
get_current_debugger()->request_remote_object(p_id);
}
void EditorDebuggerNode::_save_node_requested(ObjectID p_id, const String &p_file, int p_debugger) {
if (p_debugger != tabs->get_current_tab()) {
return;
}
get_current_debugger()->save_node(p_id, p_file);
}
// Remote inspector/edit.
void EditorDebuggerNode::_method_changeds(void *p_ud, Object *p_base, const StringName &p_name, const Variant **p_args, int p_argcount) {
if (!singleton) {
return;
}
_for_all(singleton->tabs, [&](ScriptEditorDebugger *dbg) {
dbg->_method_changed(p_base, p_name, p_args, p_argcount);
});
}
void EditorDebuggerNode::_property_changeds(void *p_ud, Object *p_base, const StringName &p_property, const Variant &p_value) {
if (!singleton) {
return;
}
_for_all(singleton->tabs, [&](ScriptEditorDebugger *dbg) {
dbg->_property_changed(p_base, p_property, p_value);
});
}
// LiveDebug
void EditorDebuggerNode::set_live_debugging(bool p_enabled) {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->set_live_debugging(p_enabled);
});
}
void EditorDebuggerNode::update_live_edit_root() {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->update_live_edit_root();
});
}
void EditorDebuggerNode::live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name) {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->live_debug_create_node(p_parent, p_type, p_name);
});
}
void EditorDebuggerNode::live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name) {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->live_debug_instance_node(p_parent, p_path, p_name);
});
}
void EditorDebuggerNode::live_debug_remove_node(const NodePath &p_at) {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->live_debug_remove_node(p_at);
});
}
void EditorDebuggerNode::live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id) {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->live_debug_remove_and_keep_node(p_at, p_keep_id);
});
}
void EditorDebuggerNode::live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos) {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->live_debug_restore_node(p_id, p_at, p_at_pos);
});
}
void EditorDebuggerNode::live_debug_duplicate_node(const NodePath &p_at, const String &p_new_name) {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->live_debug_duplicate_node(p_at, p_new_name);
});
}
void EditorDebuggerNode::live_debug_reparent_node(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos) {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->live_debug_reparent_node(p_at, p_new_place, p_new_name, p_at_pos);
});
}
void EditorDebuggerNode::set_camera_override(CameraOverride p_override) {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
dbg->set_camera_override(p_override);
});
camera_override = p_override;
}
EditorDebuggerNode::CameraOverride EditorDebuggerNode::get_camera_override() {
return camera_override;
}
void EditorDebuggerNode::add_debugger_plugin(const Ref<Script> &p_script) {
ERR_FAIL_COND_MSG(debugger_plugins.has(p_script), "Debugger plugin already exists.");
ERR_FAIL_COND_MSG(p_script.is_null(), "Debugger plugin script is null");
ERR_FAIL_COND_MSG(p_script->get_instance_base_type() == StringName(), "Debugger plugin script has error.");
ERR_FAIL_COND_MSG(String(p_script->get_instance_base_type()) != "EditorDebuggerPlugin", "Base type of debugger plugin is not 'EditorDebuggerPlugin'.");
ERR_FAIL_COND_MSG(!p_script->is_tool(), "Debugger plugin script is not in tool mode.");
debugger_plugins.insert(p_script);
for (int i = 0; get_debugger(i); i++) {
get_debugger(i)->add_debugger_plugin(p_script);
}
}
void EditorDebuggerNode::remove_debugger_plugin(const Ref<Script> &p_script) {
ERR_FAIL_COND_MSG(!debugger_plugins.has(p_script), "Debugger plugin doesn't exists.");
debugger_plugins.erase(p_script);
for (int i = 0; get_debugger(i); i++) {
get_debugger(i)->remove_debugger_plugin(p_script);
}
}