virtualx-engine/scene/resources
Juan Linietsky 1cad087969 Making Godot Easier to Use..
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-Auto indenter in code editor, this makes it much easier to paste external code.
-Zoom in 2D viewport now uses the mouse pointer as reference.
-Obscure hack to see where code/line of GDScript in C++ backtrace.
-Fixed a bug where keys would get stuck on X11 if pressed simultaneously
-Added Api on IP singleton to request local IPs.
-Premultiplied alpha support when importing texture, editing PNGs and as a blend mode.
2014-05-24 01:35:47 -03:00
..
default_theme -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
animation.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_stream.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_stream.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_stream_resampled.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
audio_stream_resampled.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bit_mask.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bit_mask.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bounds.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bounds.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
box_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
box_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
capsule_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
capsule_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
capsule_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
capsule_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
circle_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
circle_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
concave_polygon_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
concave_polygon_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
concave_polygon_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
concave_polygon_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_polygon_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_polygon_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_polygon_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_polygon_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
curve.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
curve.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
environment.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
environment.h A bit of everything: 2014-05-14 01:22:15 -03:00
event_stream.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
event_stream.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
font.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
font.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gibberish_stream.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gibberish_stream.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
height_map_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
height_map_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
image_path_finder.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
image_path_finder.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
material.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
material.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
mesh.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
mesh.h Lots of 3D improvements: 2014-05-04 22:50:23 -03:00
mesh_data_tool.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mesh_data_tool.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mesh_library.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mesh_library.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
packed_scene.cpp -fixed bug importing skeletons 2014-02-23 10:35:05 -03:00
packed_scene.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
plane_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
plane_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ray_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ray_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rectangle_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rectangle_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
room.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
room.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_preloader.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_preloader.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
segment_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
segment_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape_2d.cpp -improved physics ccd 2014-02-19 11:57:14 -03:00
shape_2d.h -improved physics ccd 2014-02-19 11:57:14 -03:00
shape_line_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape_line_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
space_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
space_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sphere_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sphere_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
surface_tool.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
surface_tool.h A bit of everything: 2014-05-14 01:22:15 -03:00
texture.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
texture.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
theme.cpp -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
theme.h -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
tile_set.cpp Merge remote-tracking branch 'upstream/master' 2014-02-19 20:52:07 +00:00
tile_set.h Merge remote-tracking branch 'upstream/master' 2014-02-19 20:52:07 +00:00
video_stream.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
video_stream.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
volume.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
volume.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
world.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
world.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
world_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
world_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00