419b342a9a
Make BC6 and BC7 CVTT faster while still having better quality than DXT5.
181 lines
6.7 KiB
C++
181 lines
6.7 KiB
C++
#pragma once
|
|
#ifndef __CVTT_ENDPOINTREFINER_H__
|
|
#define __CVTT_ENDPOINTREFINER_H__
|
|
|
|
#include "ConvectionKernels_ParallelMath.h"
|
|
|
|
namespace cvtt
|
|
{
|
|
namespace Internal
|
|
{
|
|
// Solve for a, b where v = a*t + b
|
|
// This allows endpoints to be mapped to where T=0 and T=1
|
|
// Least squares from totals:
|
|
// a = (tv - t*v/w)/(tt - t*t/w)
|
|
// b = (v - a*t)/w
|
|
template<int TVectorSize>
|
|
class EndpointRefiner
|
|
{
|
|
public:
|
|
typedef ParallelMath::Float MFloat;
|
|
typedef ParallelMath::UInt16 MUInt16;
|
|
typedef ParallelMath::UInt15 MUInt15;
|
|
typedef ParallelMath::AInt16 MAInt16;
|
|
typedef ParallelMath::SInt16 MSInt16;
|
|
typedef ParallelMath::SInt32 MSInt32;
|
|
|
|
MFloat m_tv[TVectorSize];
|
|
MFloat m_v[TVectorSize];
|
|
MFloat m_tt;
|
|
MFloat m_t;
|
|
MFloat m_w;
|
|
int m_wu;
|
|
|
|
float m_rcpMaxIndex;
|
|
float m_channelWeights[TVectorSize];
|
|
float m_rcpChannelWeights[TVectorSize];
|
|
|
|
void Init(int indexRange, const float channelWeights[TVectorSize])
|
|
{
|
|
for (int ch = 0; ch < TVectorSize; ch++)
|
|
{
|
|
m_tv[ch] = ParallelMath::MakeFloatZero();
|
|
m_v[ch] = ParallelMath::MakeFloatZero();
|
|
}
|
|
m_tt = ParallelMath::MakeFloatZero();
|
|
m_t = ParallelMath::MakeFloatZero();
|
|
m_w = ParallelMath::MakeFloatZero();
|
|
|
|
m_rcpMaxIndex = 1.0f / static_cast<float>(indexRange - 1);
|
|
|
|
for (int ch = 0; ch < TVectorSize; ch++)
|
|
{
|
|
m_channelWeights[ch] = channelWeights[ch];
|
|
m_rcpChannelWeights[ch] = 1.0f;
|
|
if (m_channelWeights[ch] != 0.0f)
|
|
m_rcpChannelWeights[ch] = 1.0f / channelWeights[ch];
|
|
}
|
|
|
|
m_wu = 0;
|
|
}
|
|
|
|
void ContributePW(const MFloat *pwFloatPixel, const MUInt15 &index, const MFloat &weight)
|
|
{
|
|
MFloat t = ParallelMath::ToFloat(index) * m_rcpMaxIndex;
|
|
|
|
for (int ch = 0; ch < TVectorSize; ch++)
|
|
{
|
|
MFloat v = pwFloatPixel[ch] * weight;
|
|
|
|
m_tv[ch] = m_tv[ch] + t * v;
|
|
m_v[ch] = m_v[ch] + v;
|
|
}
|
|
m_tt = m_tt + weight * t * t;
|
|
m_t = m_t + weight * t;
|
|
m_w = m_w + weight;
|
|
}
|
|
|
|
void ContributeUnweightedPW(const MFloat *pwFloatPixel, const MUInt15 &index, int numRealChannels)
|
|
{
|
|
MFloat t = ParallelMath::ToFloat(index) * m_rcpMaxIndex;
|
|
|
|
for (int ch = 0; ch < numRealChannels; ch++)
|
|
{
|
|
MFloat v = pwFloatPixel[ch];
|
|
|
|
m_tv[ch] = m_tv[ch] + t * v;
|
|
m_v[ch] = m_v[ch] + v;
|
|
}
|
|
m_tt = m_tt + t * t;
|
|
m_t = m_t + t;
|
|
m_wu++;
|
|
}
|
|
|
|
void ContributeUnweightedPW(const MFloat *floatPixel, const MUInt15 &index)
|
|
{
|
|
ContributeUnweightedPW(floatPixel, index, TVectorSize);
|
|
}
|
|
|
|
void GetRefinedEndpoints(MFloat endPoint[2][TVectorSize])
|
|
{
|
|
// a = (tv - t*v/w)/(tt - t*t/w)
|
|
// b = (v - a*t)/w
|
|
MFloat w = m_w + ParallelMath::MakeFloat(static_cast<float>(m_wu));
|
|
|
|
ParallelMath::MakeSafeDenominator(w);
|
|
MFloat wRcp = ParallelMath::Reciprocal(w);
|
|
|
|
MFloat adenom = (m_tt * w - m_t * m_t) * wRcp;
|
|
|
|
ParallelMath::FloatCompFlag adenomZero = ParallelMath::Equal(adenom, ParallelMath::MakeFloatZero());
|
|
ParallelMath::ConditionalSet(adenom, adenomZero, ParallelMath::MakeFloat(1.0f));
|
|
|
|
for (int ch = 0; ch < TVectorSize; ch++)
|
|
{
|
|
/*
|
|
if (adenom == 0.0)
|
|
p1 = p2 = er.v / er.w;
|
|
else
|
|
{
|
|
float4 a = (er.tv - er.t*er.v / er.w) / adenom;
|
|
float4 b = (er.v - a * er.t) / er.w;
|
|
p1 = b;
|
|
p2 = a + b;
|
|
}
|
|
*/
|
|
|
|
MFloat a = (m_tv[ch] - m_t * m_v[ch] * wRcp) / adenom;
|
|
MFloat b = (m_v[ch] - a * m_t) * wRcp;
|
|
|
|
MFloat p1 = b;
|
|
MFloat p2 = a + b;
|
|
|
|
ParallelMath::ConditionalSet(p1, adenomZero, (m_v[ch] * wRcp));
|
|
ParallelMath::ConditionalSet(p2, adenomZero, p1);
|
|
|
|
// Unweight
|
|
float inverseWeight = m_rcpChannelWeights[ch];
|
|
|
|
endPoint[0][ch] = p1 * inverseWeight;
|
|
endPoint[1][ch] = p2 * inverseWeight;
|
|
}
|
|
}
|
|
|
|
void GetRefinedEndpointsLDR(MUInt15 endPoint[2][TVectorSize], int numRealChannels, const ParallelMath::RoundTowardNearestForScope *roundingMode)
|
|
{
|
|
MFloat floatEndPoint[2][TVectorSize];
|
|
GetRefinedEndpoints(floatEndPoint);
|
|
|
|
for (int epi = 0; epi < 2; epi++)
|
|
for (int ch = 0; ch < TVectorSize; ch++)
|
|
endPoint[epi][ch] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(floatEndPoint[epi][ch], 0.0f, 255.0f), roundingMode);
|
|
}
|
|
|
|
void GetRefinedEndpointsLDR(MUInt15 endPoint[2][TVectorSize], const ParallelMath::RoundTowardNearestForScope *roundingMode)
|
|
{
|
|
GetRefinedEndpointsLDR(endPoint, TVectorSize, roundingMode);
|
|
}
|
|
|
|
void GetRefinedEndpointsHDR(MSInt16 endPoint[2][TVectorSize], bool isSigned, const ParallelMath::RoundTowardNearestForScope *roundingMode)
|
|
{
|
|
MFloat floatEndPoint[2][TVectorSize];
|
|
GetRefinedEndpoints(floatEndPoint);
|
|
|
|
for (int epi = 0; epi < 2; epi++)
|
|
{
|
|
for (int ch = 0; ch < TVectorSize; ch++)
|
|
{
|
|
MFloat f = floatEndPoint[epi][ch];
|
|
if (isSigned)
|
|
endPoint[epi][ch] = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RoundAndConvertToS16(ParallelMath::Clamp(f, -31743.0f, 31743.0f), roundingMode));
|
|
else
|
|
endPoint[epi][ch] = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(f, 0.0f, 31743.0f), roundingMode));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|