..
2d
Fix AnimatedSprite doesn't emit animation_finished when changing playback direction
2022-05-16 21:03:22 +08:00
3d
Merge pull request #60986 from fire-forge/capitalism
2022-05-16 13:49:14 +02:00
animation
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
audio
Use switch
consistently in _notification
(scene
folder)
2022-02-15 18:44:55 +01:00
debugger
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
gui
Merge pull request #61112 from Chaosus/graph_edit_delete_nodes_param
2022-05-17 13:10:04 +02:00
main
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
multiplayer
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
resources
Add wrong surface warnings to NavigationMesh.create_from_mesh()
2022-05-18 14:13:01 +02:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h
header.
2022-02-04 11:35:01 +02:00
property_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_scene_types.cpp
Implement TextMesh resource.
2022-05-13 08:20:22 +03:00
register_scene_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00