virtualx-engine/doc/classes/EditorFeatureProfile.xml
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00

130 lines
3.6 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorFeatureProfile" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_feature_name">
<return type="String">
</return>
<argument index="0" name="feature" type="int" enum="EditorFeatureProfile.Feature">
</argument>
<description>
</description>
</method>
<method name="is_class_disabled" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="class_name" type="String">
</argument>
<description>
</description>
</method>
<method name="is_class_editor_disabled" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="class_name" type="String">
</argument>
<description>
</description>
</method>
<method name="is_class_property_disabled" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="class_name" type="String">
</argument>
<argument index="1" name="property" type="String">
</argument>
<description>
</description>
</method>
<method name="is_feature_disabled" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="feature" type="int" enum="EditorFeatureProfile.Feature">
</argument>
<description>
</description>
</method>
<method name="load_from_file">
<return type="int" enum="Error">
</return>
<argument index="0" name="path" type="String">
</argument>
<description>
</description>
</method>
<method name="save_to_file">
<return type="int" enum="Error">
</return>
<argument index="0" name="path" type="String">
</argument>
<description>
</description>
</method>
<method name="set_disable_class">
<return type="void">
</return>
<argument index="0" name="class_name" type="String">
</argument>
<argument index="1" name="disable" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_disable_class_editor">
<return type="void">
</return>
<argument index="0" name="class_name" type="String">
</argument>
<argument index="1" name="disable" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_disable_class_property">
<return type="void">
</return>
<argument index="0" name="class_name" type="String">
</argument>
<argument index="1" name="property" type="String">
</argument>
<argument index="2" name="disable" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_disable_feature">
<return type="void">
</return>
<argument index="0" name="feature" type="int" enum="EditorFeatureProfile.Feature">
</argument>
<argument index="1" name="disable" type="bool">
</argument>
<description>
</description>
</method>
</methods>
<constants>
<constant name="FEATURE_3D" value="0" enum="Feature">
</constant>
<constant name="FEATURE_SCRIPT" value="1" enum="Feature">
</constant>
<constant name="FEATURE_ASSET_LIB" value="2" enum="Feature">
</constant>
<constant name="FEATURE_SCENE_TREE" value="3" enum="Feature">
</constant>
<constant name="FEATURE_IMPORT_DOCK" value="4" enum="Feature">
</constant>
<constant name="FEATURE_NODE_DOCK" value="5" enum="Feature">
</constant>
<constant name="FEATURE_FILESYSTEM_DOCK" value="6" enum="Feature">
</constant>
<constant name="FEATURE_MAX" value="7" enum="Feature">
Represents the size of the [enum Feature] enum.
</constant>
</constants>
</class>