virtualx-engine/modules/mono/glue/GodotSharp
Rémi Verschelde 42011d8673
Merge pull request #82240 from jaros3/vector2i-gethashcode
[C#] Use `HashCode.Combine()` for basic composite types instead of xor
2023-09-26 13:45:18 +02:00
..
ExternalAnnotations C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00
Godot.SourceGenerators.Internal C#: Compare symbol names without null flow state 2023-07-06 16:10:14 +02:00
GodotPlugins C#: Fix editor integration breaking and causing error spam when reloading assemblies fails 2023-06-21 12:47:52 +02:00
GodotSharp Merge pull request #82240 from jaros3/vector2i-gethashcode 2023-09-26 13:45:18 +02:00
GodotSharpEditor Bump version to 4.2-dev 2023-07-05 22:07:03 +02:00
.editorconfig C#: CS1591 from none to suggestion 2023-09-19 13:12:06 -05:00
.gitignore
GodotSharp.sln C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
GodotSharp.sln.DotSettings Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00