virtualx-engine/modules/mono/editor_templates/Node/default.cs
2022-03-28 01:32:12 -03:00

17 lines
420 B
C#

// meta-description: Base template for Node with default Godot cycle methods
using _BINDINGS_NAMESPACE_;
using System;
public partial class _CLASS_ : _BASE_
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(float delta)
{
}
}