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animation_blend_space_1d.cpp
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_space_1d.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_space_2d.cpp
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_space_2d.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_tree.cpp
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_tree.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_mixer.compat.inc
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animation_mixer.cpp
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Make AnimationMixer consider Discrete for RESET track
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2024-04-06 05:37:45 +09:00 |
animation_mixer.h
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Make AnimationMixer consider Discrete for RESET track
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2024-04-06 05:37:45 +09:00 |
animation_node_state_machine.cpp
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Merge pull request #89575 from TokageItLab/move-loop-check-state
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2024-04-04 14:31:28 +02:00 |
animation_node_state_machine.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_player.compat.inc
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Fix some DEFVALs to use the right type
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2024-02-23 01:50:18 +01:00 |
animation_player.cpp
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Optimise Object's get_argument_options
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2024-02-29 18:00:54 +01:00 |
animation_player.h
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Optimise Object's get_argument_options
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2024-02-29 18:00:54 +01:00 |
animation_tree.compat.inc
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animation_tree.cpp
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
animation_tree.h
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Add GraphFrame and integrate it in VisualShader
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2024-04-04 15:11:00 +02:00 |
easing_equations.h
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root_motion_view.cpp
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root_motion_view.h
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SCsub
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tween.cpp
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[Animation] Improvements to Tween memory management
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2024-02-26 18:58:03 +01:00 |
tween.h
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[Animation] Improvements to Tween memory management
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2024-02-26 18:58:03 +01:00 |