41 lines
653 B
C++
41 lines
653 B
C++
#ifndef BACKBUFFERCOPY_H
|
|
#define BACKBUFFERCOPY_H
|
|
|
|
#include "scene/2d/node_2d.h"
|
|
|
|
class BackBufferCopy : public Node2D {
|
|
OBJ_TYPE( BackBufferCopy,Node2D);
|
|
public:
|
|
enum CopyMode {
|
|
COPY_MODE_DISABLED,
|
|
COPY_MODE_RECT,
|
|
COPY_MODE_VIEWPORT
|
|
};
|
|
private:
|
|
|
|
Rect2 rect;
|
|
CopyMode copy_mode;
|
|
|
|
void _update_copy_mode();
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
|
|
void set_rect(const Rect2& p_rect);
|
|
Rect2 get_rect() const;
|
|
|
|
void set_copy_mode(CopyMode p_mode);
|
|
CopyMode get_copy_mode() const;
|
|
|
|
Rect2 get_item_rect() const;
|
|
|
|
BackBufferCopy();
|
|
~BackBufferCopy();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(BackBufferCopy::CopyMode);
|
|
|
|
#endif // BACKBUFFERCOPY_H
|