.. |
animated_sprite_2d.cpp
|
Fix rendering centered odd-size texture in AnimatedSprite2D/AnimatedSprite3D
|
2021-10-03 14:30:51 +02:00 |
animated_sprite_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
area_2d.cpp
|
Merge pull request #53054 from MaxLap/doc_shape_signals
|
2021-10-14 14:31:58 -07:00 |
area_2d.h
|
Merge pull request #42742 from madmiraal/fix-12215
|
2021-05-18 20:00:48 +02:00 |
audio_listener_2d.cpp
|
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
|
2021-09-16 17:51:51 -04:00 |
audio_listener_2d.h
|
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
|
2021-09-16 17:51:51 -04:00 |
audio_stream_player_2d.cpp
|
Allow AudioStreamPlayer(2D) to provide pitch_scale on playback
|
2021-10-10 18:52:29 -03:00 |
audio_stream_player_2d.h
|
Add polyphony to Audio Stream Player nodes
|
2021-09-07 09:44:39 -07:00 |
back_buffer_copy.cpp
|
Initialize class variables with default values in scene/ [1/2]
|
2021-02-07 22:29:31 +01:00 |
back_buffer_copy.h
|
Initialize class variables with default values in scene/ [1/2]
|
2021-02-07 22:29:31 +01:00 |
camera_2d.cpp
|
Add Get Center Method for Rect2/Rect2i and AABB.
|
2021-09-21 21:14:17 +05:45 |
camera_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
canvas_group.cpp
|
Use real_t in non-physics 2D nodes
|
2021-03-19 13:04:45 -04:00 |
canvas_group.h
|
Use real_t in non-physics 2D nodes
|
2021-03-19 13:04:45 -04:00 |
canvas_modulate.cpp
|
Rename instance() ->instantiate() when it's a verb
|
2021-06-19 20:49:18 -06:00 |
canvas_modulate.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
collision_object_2d.cpp
|
Use range iterators for Map
|
2021-09-30 15:09:12 -06:00 |
collision_object_2d.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
collision_polygon_2d.cpp
|
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
|
2021-09-16 09:55:20 -07:00 |
collision_polygon_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
collision_shape_2d.cpp
|
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
|
2021-09-16 09:55:20 -07:00 |
collision_shape_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
cpu_particles_2d.cpp
|
Merge pull request #52430 from AnilBK/vector2-replacements
|
2021-09-24 13:04:42 +02:00 |
cpu_particles_2d.h
|
moved particle parameters to minmax and split scale axis
|
2021-08-22 18:42:17 +02:00 |
gpu_particles_2d.cpp
|
fix so the error macro uses the incomming parameter p_subdivision instead of the class member
|
2021-10-12 20:22:33 -04:00 |
gpu_particles_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
joint_2d.cpp
|
Joint2D: Use boolean instead of warning string for validity test
|
2021-10-07 14:18:44 -03:00 |
joint_2d.h
|
Rename Joint2D and Joint3D files for consistency
|
2021-10-01 12:00:32 -07:00 |
light_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
light_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
light_occluder_2d.cpp
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
light_occluder_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
line_2d.cpp
|
Line2D::set_point_position Fail if passed index is out of bounds
|
2021-02-21 13:50:11 +01:00 |
line_2d.h
|
Initialize class variables with default values in scene/ [1/2]
|
2021-02-07 22:29:31 +01:00 |
line_builder.cpp
|
Remove unused swap template.
|
2021-08-12 16:58:03 +05:45 |
line_builder.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
mesh_instance_2d.cpp
|
Fixed a bunch of connection errors in TextureEditorPlugin
|
2021-06-12 08:01:02 +03:00 |
mesh_instance_2d.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
multimesh_instance_2d.cpp
|
Fixed a bunch of connection errors in TextureEditorPlugin
|
2021-06-12 08:01:02 +03:00 |
multimesh_instance_2d.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
navigation_agent_2d.cpp
|
Use get_global_* functions instead of using transforms.
|
2021-08-14 14:01:57 +05:45 |
navigation_agent_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
navigation_obstacle_2d.cpp
|
Use get_global_* functions instead of using transforms.
|
2021-08-14 14:01:57 +05:45 |
navigation_obstacle_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
navigation_region_2d.cpp
|
Use builtin Vector2 functions for calculation of angles.
|
2021-09-07 08:30:26 +05:45 |
navigation_region_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
node_2d.cpp
|
Revert "Display a matrix for Node2D and don't display a duplicate origin"
|
2021-08-29 17:01:07 -03:00 |
node_2d.h
|
Fix editor suffixes and degrees conversion
|
2021-06-30 12:38:25 -03:00 |
parallax_background.cpp
|
Use real_t in non-physics 2D nodes
|
2021-03-19 13:04:45 -04:00 |
parallax_background.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
parallax_layer.cpp
|
Fix some LGTM errors of "Multiplication result converted to larger type"
|
2021-10-12 00:17:27 -05:00 |
parallax_layer.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
path_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
path_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
physical_bone_2d.cpp
|
Rename Joint2D and Joint3D files for consistency
|
2021-10-01 12:00:32 -07:00 |
physical_bone_2d.h
|
Rename Joint2D and Joint3D files for consistency
|
2021-10-01 12:00:32 -07:00 |
physics_body_2d.cpp
|
Merge pull request #53054 from MaxLap/doc_shape_signals
|
2021-10-14 14:31:58 -07:00 |
physics_body_2d.h
|
Fix physics glitch with TileMap moving platforms
|
2021-10-04 12:27:42 -07:00 |
polygon_2d.cpp
|
Fix editor suffixes and degrees conversion
|
2021-06-30 12:38:25 -03:00 |
polygon_2d.h
|
Fix editor suffixes and degrees conversion
|
2021-06-30 12:38:25 -03:00 |
position_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
position_2d.h
|
Use real_t in non-physics 2D nodes
|
2021-03-19 13:04:45 -04:00 |
ray_cast_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
ray_cast_2d.h
|
Uniformize layer names, script methods and documentation
|
2021-08-12 08:06:42 -07:00 |
remote_transform_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
remote_transform_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
skeleton_2d.cpp
|
Use builtin Vector2 functions for calculation of angles.
|
2021-09-07 08:30:26 +05:45 |
skeleton_2d.h
|
Some work on double support
|
2021-08-09 17:43:48 -05:00 |
sprite_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
sprite_2d.h
|
Change frame_coords to Vector2i
|
2021-05-23 21:38:27 +02:00 |
tile_map.cpp
|
Merge pull request #53767 from groud/improve_tile_set_change_performances
|
2021-10-13 16:03:31 +02:00 |
tile_map.h
|
Greatly improve editor performances by deferring tiles related updates
|
2021-10-13 14:49:47 +02:00 |
touch_screen_button.cpp
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
touch_screen_button.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
visible_on_screen_notifier_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
visible_on_screen_notifier_2d.h
|
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
|
2021-06-16 22:01:39 -03:00 |