virtualx-engine/scene
Yaohua Xiong 43b184b409 Fix PathFollow3D update issues
- transform is not updated after setting new flags such as `use_model_front`
- transform is not updated when the parent Path3D changes
- correct_posture() behaves differently when assuming model front
- _update_transform() was in immediate mode, could leads to chained calls on scene instantiation.
2024-01-09 10:28:16 +08:00
..
2d Merge pull request #86847 from kleonc/tilemap-make-quadrant-canvas-item-position-local 2024-01-08 14:52:54 +01:00
3d Fix PathFollow3D update issues 2024-01-09 10:28:16 +08:00
animation Remove Object pointer/solve types conflict in AnimationTrackCache 2024-01-08 21:48:19 +09:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Merge pull request #82468 from kitbdev/tabcontainer-bottom 2024-01-08 14:51:37 +01:00
main Add autocompletion to get_node_or_null 2024-01-06 17:33:32 +01:00
resources Merge pull request #86950 from jsjtxietian/fix-compress-image-error 2024-01-08 14:53:43 +01:00
theme Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h
register_scene_types.cpp Fix some build errors with disable_3d=Yes 2024-01-07 00:44:33 +01:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub