.. |
dummy
|
Add option to enable HDR rendering in 2D
|
2023-08-07 11:24:03 +02:00 |
environment
|
|
|
renderer_rd
|
Merge pull request #81315 from conorlawton/z-billboard-y-velocity-no-scale
|
2023-09-08 23:14:27 +02:00 |
storage
|
Add motion vector support for GPU 3D Particles.
|
2023-08-28 10:56:02 -03:00 |
renderer_canvas_cull.cpp
|
Fix Y-sort modulate for top-most Y-sorted CanvasItem
|
2023-06-12 13:33:26 +02:00 |
renderer_canvas_cull.h
|
Single Compilation Unit build.
|
2023-06-06 15:36:51 +01:00 |
renderer_canvas_render.cpp
|
|
|
renderer_canvas_render.h
|
Fixes a canvas item set to clip children being drawn as black if no children are visible
|
2023-03-07 09:53:26 +02:00 |
renderer_compositor.cpp
|
|
|
renderer_compositor.h
|
|
|
renderer_geometry_instance.cpp
|
|
|
renderer_geometry_instance.h
|
Expose RD::texture_native_handle
|
2023-06-14 09:58:08 +10:00 |
renderer_scene_cull.cpp
|
Fix various typos with codespell
|
2023-08-07 13:09:47 +02:00 |
renderer_scene_cull.h
|
Add motion vector support for GPU 3D Particles.
|
2023-08-28 10:56:02 -03:00 |
renderer_scene_occlusion_cull.cpp
|
|
|
renderer_scene_occlusion_cull.h
|
|
|
renderer_scene_render.cpp
|
|
|
renderer_scene_render.h
|
|
|
renderer_viewport.cpp
|
Improve handling of motion vectors for multimesh instances.
|
2023-08-09 08:17:07 -03:00 |
renderer_viewport.h
|
Improve handling of motion vectors for multimesh instances.
|
2023-08-09 08:17:07 -03:00 |
rendering_device.compat.inc
|
Fix or workaround recent extension API compatibility issues
|
2023-08-03 12:07:21 +02:00 |
rendering_device.cpp
|
Fix various typos with codespell
|
2023-08-07 13:09:47 +02:00 |
rendering_device.h
|
Add buffer_copy method to RenderingDevice interface and an implementation for the Vulkan driver.
|
2023-08-12 09:38:39 -03:00 |
rendering_device_binds.cpp
|
|
|
rendering_device_binds.h
|
Fix RDPipelineColorBlendState.attachments setter
|
2023-09-05 15:29:56 +03:00 |
rendering_method.cpp
|
|
|
rendering_method.h
|
|
|
rendering_server_default.cpp
|
Add ability to call code on rendering thread
|
2023-07-26 12:28:00 +02:00 |
rendering_server_default.h
|
Add option to enable HDR rendering in 2D
|
2023-08-07 11:24:03 +02:00 |
rendering_server_globals.cpp
|
|
|
rendering_server_globals.h
|
|
|
SCsub
|
|
|
shader_compiler.cpp
|
Merge pull request #77740 from ChibiDenDen/simplify_vulkan
|
2023-07-12 17:16:12 +02:00 |
shader_compiler.h
|
replace sampler arrays with constant sampler elements
|
2023-06-22 01:11:57 +03:00 |
shader_language.cpp
|
Add coloring for completion of vector components
|
2023-08-30 21:13:25 +03:00 |
shader_language.h
|
Enable shadow warnings and fix raised errors
|
2023-05-11 16:00:59 +02:00 |
shader_preprocessor.cpp
|
Support shader preprocessor concatenation symbol
|
2023-08-08 10:56:20 +02:00 |
shader_preprocessor.h
|
Extract ScriptInstance to simplify includes
|
2023-09-06 22:54:38 +02:00 |
shader_types.cpp
|
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
|
2023-09-05 18:15:02 +02:00 |
shader_types.h
|
|
|
shader_warnings.cpp
|
|
|
shader_warnings.h
|
|
|