54 lines
3.2 KiB
C++
54 lines
3.2 KiB
C++
/**************************************************************************/
|
|
/* resource_importer_texture_settings.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "resource_importer_texture_settings.h"
|
|
|
|
#include "core/config/project_settings.h"
|
|
#include "core/os/os.h"
|
|
|
|
// ResourceImporterTextureSettings contains code used by
|
|
// multiple texture importers and the export dialog.
|
|
bool ResourceImporterTextureSettings::should_import_s3tc_bptc() {
|
|
if (GLOBAL_GET("rendering/textures/vram_compression/import_s3tc_bptc")) {
|
|
return true;
|
|
}
|
|
// If the project settings override is not enabled, import
|
|
// S3TC/BPTC only when the host operating system needs it.
|
|
return OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_S3TC_BPTC;
|
|
}
|
|
|
|
bool ResourceImporterTextureSettings::should_import_etc2_astc() {
|
|
if (GLOBAL_GET("rendering/textures/vram_compression/import_etc2_astc")) {
|
|
return true;
|
|
}
|
|
// If the project settings override is not enabled, import
|
|
// ETC2/ASTC only when the host operating system needs it.
|
|
return OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_ETC2_ASTC;
|
|
}
|