16f6a5b139
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". Backported from #70885.
286 lines
13 KiB
C++
286 lines
13 KiB
C++
/**************************************************************************/
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/* editor_fonts.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_fonts.h"
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#include "builtin_fonts.gen.h"
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#include "core/os/dir_access.h"
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#include "editor_scale.h"
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#include "editor_settings.h"
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#include "scene/resources/default_theme/default_theme.h"
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#include "scene/resources/dynamic_font.h"
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#define MAKE_FALLBACKS(m_name) \
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m_name->add_fallback(FontArabic); \
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m_name->add_fallback(FontHebrew); \
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m_name->add_fallback(FontThai); \
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m_name->add_fallback(FontHindi); \
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m_name->add_fallback(FontJapanese); \
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m_name->add_fallback(FontFallback);
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// Enable filtering and mipmaps on the editor fonts to improve text appearance
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// in editors that are zoomed in/out without having dedicated fonts to generate.
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// This is the case in GraphEdit-based editors such as the visual script and
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// visual shader editors.
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// the custom spacings might only work with Noto Sans
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#define MAKE_DEFAULT_FONT(m_name, m_size) \
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Ref<DynamicFont> m_name; \
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m_name.instance(); \
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m_name->set_size(m_size); \
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m_name->set_use_filter(true); \
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m_name->set_use_mipmaps(true); \
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if (CustomFont.is_valid()) { \
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m_name->set_font_data(CustomFont); \
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m_name->add_fallback(DefaultFont); \
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} else { \
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m_name->set_font_data(DefaultFont); \
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} \
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m_name->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE); \
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m_name->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE); \
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MAKE_FALLBACKS(m_name);
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#define MAKE_BOLD_FONT(m_name, m_size) \
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Ref<DynamicFont> m_name; \
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m_name.instance(); \
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m_name->set_size(m_size); \
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m_name->set_use_filter(true); \
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m_name->set_use_mipmaps(true); \
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if (CustomFontBold.is_valid()) { \
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m_name->set_font_data(CustomFontBold); \
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m_name->add_fallback(DefaultFontBold); \
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} else { \
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m_name->set_font_data(DefaultFontBold); \
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} \
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m_name->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE); \
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m_name->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE); \
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MAKE_FALLBACKS(m_name);
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#define MAKE_SOURCE_FONT(m_name, m_size) \
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Ref<DynamicFont> m_name; \
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m_name.instance(); \
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m_name->set_size(m_size); \
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m_name->set_use_filter(true); \
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m_name->set_use_mipmaps(true); \
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if (CustomFontSource.is_valid()) { \
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m_name->set_font_data(CustomFontSource); \
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m_name->add_fallback(dfmono); \
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} else { \
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m_name->set_font_data(dfmono); \
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} \
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m_name->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE); \
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m_name->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE); \
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MAKE_FALLBACKS(m_name);
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void editor_register_fonts(Ref<Theme> p_theme) {
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DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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/* Custom font */
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bool font_antialiased = (bool)EditorSettings::get_singleton()->get("interface/editor/font_antialiased");
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int font_hinting_setting = (int)EditorSettings::get_singleton()->get("interface/editor/font_hinting");
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DynamicFontData::Hinting font_hinting;
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switch (font_hinting_setting) {
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case 0:
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// The "Auto" setting uses the setting that best matches the OS' font rendering:
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// - macOS doesn't use font hinting.
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// - Windows uses ClearType, which is in between "Light" and "Normal" hinting.
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// - Linux has configurable font hinting, but most distributions including Ubuntu default to "Light".
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#ifdef OSX_ENABLED
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font_hinting = DynamicFontData::HINTING_NONE;
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#else
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font_hinting = DynamicFontData::HINTING_LIGHT;
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#endif
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break;
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case 1:
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font_hinting = DynamicFontData::HINTING_NONE;
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break;
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case 2:
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font_hinting = DynamicFontData::HINTING_LIGHT;
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break;
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default:
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font_hinting = DynamicFontData::HINTING_NORMAL;
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break;
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}
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String custom_font_path = EditorSettings::get_singleton()->get("interface/editor/main_font");
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Ref<DynamicFontData> CustomFont;
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if (custom_font_path.length() > 0 && dir->file_exists(custom_font_path)) {
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CustomFont.instance();
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CustomFont->set_antialiased(font_antialiased);
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CustomFont->set_hinting(font_hinting);
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CustomFont->set_font_path(custom_font_path);
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CustomFont->set_force_autohinter(true); //just looks better..i think?
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} else {
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EditorSettings::get_singleton()->set_manually("interface/editor/main_font", "");
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}
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/* Custom Bold font */
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String custom_font_path_bold = EditorSettings::get_singleton()->get("interface/editor/main_font_bold");
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Ref<DynamicFontData> CustomFontBold;
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if (custom_font_path_bold.length() > 0 && dir->file_exists(custom_font_path_bold)) {
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CustomFontBold.instance();
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CustomFontBold->set_antialiased(font_antialiased);
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CustomFontBold->set_hinting(font_hinting);
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CustomFontBold->set_font_path(custom_font_path_bold);
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CustomFontBold->set_force_autohinter(true); //just looks better..i think?
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} else {
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EditorSettings::get_singleton()->set_manually("interface/editor/main_font_bold", "");
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}
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/* Custom source code font */
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String custom_font_path_source = EditorSettings::get_singleton()->get("interface/editor/code_font");
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Ref<DynamicFontData> CustomFontSource;
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if (custom_font_path_source.length() > 0 && dir->file_exists(custom_font_path_source)) {
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CustomFontSource.instance();
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CustomFontSource->set_antialiased(font_antialiased);
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CustomFontSource->set_hinting(font_hinting);
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CustomFontSource->set_font_path(custom_font_path_source);
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} else {
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EditorSettings::get_singleton()->set_manually("interface/editor/code_font", "");
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}
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memdelete(dir);
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/* Droid Sans */
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Ref<DynamicFontData> DefaultFont;
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DefaultFont.instance();
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DefaultFont->set_antialiased(font_antialiased);
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DefaultFont->set_hinting(font_hinting);
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DefaultFont->set_font_ptr(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size);
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DefaultFont->set_force_autohinter(true); //just looks better..i think?
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Ref<DynamicFontData> DefaultFontBold;
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DefaultFontBold.instance();
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DefaultFontBold->set_antialiased(font_antialiased);
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DefaultFontBold->set_hinting(font_hinting);
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DefaultFontBold->set_font_ptr(_font_NotoSansUI_Bold, _font_NotoSansUI_Bold_size);
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DefaultFontBold->set_force_autohinter(true); // just looks better..i think?
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Ref<DynamicFontData> FontFallback;
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FontFallback.instance();
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FontFallback->set_antialiased(font_antialiased);
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FontFallback->set_hinting(font_hinting);
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FontFallback->set_font_ptr(_font_DroidSansFallback, _font_DroidSansFallback_size);
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FontFallback->set_force_autohinter(true); //just looks better..i think?
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Ref<DynamicFontData> FontJapanese;
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FontJapanese.instance();
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FontJapanese->set_antialiased(font_antialiased);
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FontJapanese->set_hinting(font_hinting);
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FontJapanese->set_font_ptr(_font_DroidSansJapanese, _font_DroidSansJapanese_size);
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FontJapanese->set_force_autohinter(true); //just looks better..i think?
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Ref<DynamicFontData> FontArabic;
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FontArabic.instance();
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FontArabic->set_antialiased(font_antialiased);
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FontArabic->set_hinting(font_hinting);
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FontArabic->set_font_ptr(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size);
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FontArabic->set_force_autohinter(true); //just looks better..i think?
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Ref<DynamicFontData> FontHebrew;
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FontHebrew.instance();
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FontHebrew->set_antialiased(font_antialiased);
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FontHebrew->set_hinting(font_hinting);
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FontHebrew->set_font_ptr(_font_NotoSansHebrew_Regular, _font_NotoSansHebrew_Regular_size);
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FontHebrew->set_force_autohinter(true); //just looks better..i think?
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Ref<DynamicFontData> FontThai;
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FontThai.instance();
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FontThai->set_antialiased(font_antialiased);
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FontThai->set_hinting(font_hinting);
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FontThai->set_font_ptr(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size);
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FontThai->set_force_autohinter(true); //just looks better..i think?
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Ref<DynamicFontData> FontHindi;
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FontHindi.instance();
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FontHindi->set_antialiased(font_antialiased);
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FontHindi->set_hinting(font_hinting);
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FontHindi->set_font_ptr(_font_NotoSansDevanagariUI_Regular, _font_NotoSansDevanagariUI_Regular_size);
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FontHindi->set_force_autohinter(true); //just looks better..i think?
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/* Hack */
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Ref<DynamicFontData> dfmono;
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dfmono.instance();
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dfmono->set_antialiased(font_antialiased);
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dfmono->set_hinting(font_hinting);
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dfmono->set_font_ptr(_font_Hack_Regular, _font_Hack_Regular_size);
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int default_font_size = int(EDITOR_GET("interface/editor/main_font_size")) * EDSCALE;
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// Default font
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MAKE_DEFAULT_FONT(df, default_font_size);
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p_theme->set_default_theme_font(df);
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p_theme->set_font("main", "EditorFonts", df);
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// Bold font
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MAKE_BOLD_FONT(df_bold, default_font_size);
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p_theme->set_font("bold", "EditorFonts", df_bold);
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// Title font
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MAKE_BOLD_FONT(df_title, default_font_size + 2 * EDSCALE);
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p_theme->set_font("title", "EditorFonts", df_title);
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// Documentation fonts
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MAKE_DEFAULT_FONT(df_doc, int(EDITOR_GET("text_editor/help/help_font_size")) * EDSCALE);
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MAKE_BOLD_FONT(df_doc_bold, int(EDITOR_GET("text_editor/help/help_font_size")) * EDSCALE);
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MAKE_BOLD_FONT(df_doc_title, int(EDITOR_GET("text_editor/help/help_title_font_size")) * EDSCALE);
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MAKE_SOURCE_FONT(df_doc_code, int(EDITOR_GET("text_editor/help/help_source_font_size")) * EDSCALE);
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p_theme->set_font("doc", "EditorFonts", df_doc);
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p_theme->set_font("doc_bold", "EditorFonts", df_doc_bold);
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p_theme->set_font("doc_title", "EditorFonts", df_doc_title);
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p_theme->set_font("doc_source", "EditorFonts", df_doc_code);
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// Ruler font
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MAKE_DEFAULT_FONT(df_rulers, 8 * EDSCALE);
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p_theme->set_font("rulers", "EditorFonts", df_rulers);
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// Rotation widget font
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MAKE_DEFAULT_FONT(df_rotation_control, 14 * EDSCALE);
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p_theme->set_font("rotation_control", "EditorFonts", df_rotation_control);
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// Code font
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MAKE_SOURCE_FONT(df_code, int(EDITOR_GET("interface/editor/code_font_size")) * EDSCALE);
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p_theme->set_font("source", "EditorFonts", df_code);
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MAKE_SOURCE_FONT(df_expression, (int(EDITOR_GET("interface/editor/code_font_size")) - 1) * EDSCALE);
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p_theme->set_font("expression", "EditorFonts", df_expression);
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MAKE_SOURCE_FONT(df_output_code, int(EDITOR_GET("run/output/font_size")) * EDSCALE);
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p_theme->set_font("output_source", "EditorFonts", df_output_code);
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MAKE_SOURCE_FONT(df_text_editor_status_code, default_font_size);
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p_theme->set_font("status_source", "EditorFonts", df_text_editor_status_code);
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}
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