virtualx-engine/scene
Rémi Verschelde 46ac939a74
Merge pull request #13362 from groud/fix_folding
Fixes folding of blank lines
2017-12-07 07:20:41 +01:00
..
2d -Fix particles with size==0, closes #13931 2017-12-06 19:51:13 -03:00
3d -Fix particles with size==0, closes #13931 2017-12-06 19:51:13 -03:00
animation [DOCS] AnimationPlayer new props, members/methods 2017-12-04 23:59:12 -06:00
audio Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
gui Merge pull request #13362 from groud/fix_folding 2017-12-07 07:20:41 +01:00
main Do not cancel event if no need to cancel it. Fixes problem with GUI in 3D. 2017-12-04 17:36:28 -03:00
resources -Fix particles with size==0, closes #13931 2017-12-06 19:51:13 -03:00
register_scene_types.cpp Added a higher level wrapper for proxy texture 2017-12-04 16:54:17 -03:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Unify degree members and properties 2017-11-10 12:52:07 +01:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00