virtualx-engine/servers/rendering/renderer_rd/forward_clustered
Rémi Verschelde 46ef52162e Color: Rename to_srgb/to_linear to include base color space
This helps reduce confusion around sRGB <> Linear conversions by making
both input and output color spaces explicit.
2022-04-13 11:45:52 +02:00
..
render_forward_clustered.cpp Color: Rename to_srgb/to_linear to include base color space 2022-04-13 11:45:52 +02:00
render_forward_clustered.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
scene_shader_forward_clustered.cpp Fix specialization constant updates in color passes 2022-04-11 12:40:17 +02:00
scene_shader_forward_clustered.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00