129 lines
4.7 KiB
C++
129 lines
4.7 KiB
C++
/*
|
|
Open Asset Import Library (assimp)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2020, assimp team
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
|
|
/** @file FBXExportProperty.h
|
|
* Declares the FBX::Property helper class for fbx export.
|
|
*/
|
|
#ifndef AI_FBXEXPORTPROPERTY_H_INC
|
|
#define AI_FBXEXPORTPROPERTY_H_INC
|
|
|
|
#ifndef ASSIMP_BUILD_NO_FBX_EXPORTER
|
|
|
|
#include <assimp/types.h> // aiMatrix4x4
|
|
#include <assimp/StreamWriter.h> // StreamWriterLE
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
#include <ostream>
|
|
#include <type_traits> // is_void
|
|
|
|
namespace Assimp {
|
|
namespace FBX {
|
|
|
|
/** @brief FBX::Property
|
|
*
|
|
* Holds a value of any of FBX's recognized types,
|
|
* each represented by a particular one-character code.
|
|
* C : 1-byte uint8, usually 0x00 or 0x01 to represent boolean false and true
|
|
* Y : 2-byte int16
|
|
* I : 4-byte int32
|
|
* F : 4-byte float
|
|
* D : 8-byte double
|
|
* L : 8-byte int64
|
|
* i : array of int32
|
|
* f : array of float
|
|
* d : array of double
|
|
* l : array of int64
|
|
* b : array of 1-byte booleans (0x00 or 0x01)
|
|
* S : string (array of 1-byte char)
|
|
* R : raw data (array of bytes)
|
|
*/
|
|
class FBXExportProperty {
|
|
public:
|
|
// constructors for basic types.
|
|
// all explicit to avoid accidental typecasting
|
|
explicit FBXExportProperty(bool v);
|
|
// TODO: determine if there is actually a byte type,
|
|
// or if this always means <bool>. 'C' seems to imply <char>,
|
|
// so possibly the above was intended to represent both.
|
|
explicit FBXExportProperty(int16_t v);
|
|
explicit FBXExportProperty(int32_t v);
|
|
explicit FBXExportProperty(float v);
|
|
explicit FBXExportProperty(double v);
|
|
explicit FBXExportProperty(int64_t v);
|
|
// strings can either be stored as 'R' (raw) or 'S' (string) type
|
|
explicit FBXExportProperty(const char* c, bool raw = false);
|
|
explicit FBXExportProperty(const std::string& s, bool raw = false);
|
|
explicit FBXExportProperty(const std::vector<uint8_t>& r);
|
|
explicit FBXExportProperty(const std::vector<int32_t>& va);
|
|
explicit FBXExportProperty(const std::vector<int64_t>& va);
|
|
explicit FBXExportProperty(const std::vector<double>& va);
|
|
explicit FBXExportProperty(const std::vector<float>& va);
|
|
explicit FBXExportProperty(const aiMatrix4x4& vm);
|
|
|
|
// this will catch any type not defined above,
|
|
// so that we don't accidentally convert something we don't want.
|
|
// for example (const char*) --> (bool)... seriously wtf C++
|
|
template <class T>
|
|
explicit FBXExportProperty(T v) : type('X') {
|
|
static_assert(std::is_void<T>::value, "TRIED TO CREATE FBX PROPERTY WITH UNSUPPORTED TYPE, CHECK YOUR PROPERTY INSTANTIATION");
|
|
} // note: no line wrap so it appears verbatim on the compiler error
|
|
|
|
// the size of this property node in a binary file, in bytes
|
|
size_t size();
|
|
|
|
// write this property node as binary data to the given stream
|
|
void DumpBinary(Assimp::StreamWriterLE& s);
|
|
void DumpAscii(Assimp::StreamWriterLE& s, int indent = 0);
|
|
void DumpAscii(std::ostream& s, int indent = 0);
|
|
// note: make sure the ostream is in classic "C" locale
|
|
|
|
private:
|
|
char type;
|
|
std::vector<uint8_t> data;
|
|
};
|
|
|
|
} // Namespace FBX
|
|
} // Namespace Assimp
|
|
|
|
#endif // ASSIMP_BUILD_NO_FBX_EXPORTER
|
|
|
|
#endif // AI_FBXEXPORTPROPERTY_H_INC
|