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config.py
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style: Fix PEP8 blank lines issues in Python files
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2016-11-01 00:35:16 +01:00 |
gd_compiler.cpp
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GDScript: Use "is" keyword for type checking.
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2017-05-27 10:59:59 +02:00 |
gd_compiler.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
gd_editor.cpp
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Removes editor_hint from SceneTree
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2017-08-19 01:29:45 +02:00 |
gd_function.cpp
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Updated function argument names
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2017-08-12 15:12:49 -04:00 |
gd_function.h
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Add extended check option to GDFunctionState::is_valid()
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2017-05-17 14:55:59 +02:00 |
gd_functions.cpp
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Add closest_power_of_2 func and implement mix_rate/latency on OS X
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2017-08-17 19:51:13 -03:00 |
gd_functions.h
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Implement len() gdscript built-in function for python users, closes #1960
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2017-08-07 18:38:47 -03:00 |
gd_parser.cpp
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push variable later when created, to avoid self-referencing as a valid case, closes #6111
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2017-08-08 11:44:49 -03:00 |
gd_parser.h
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GDScript: Use "is" keyword for type checking.
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2017-05-27 10:59:59 +02:00 |
gd_script.cpp
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Revive inspector property evaluation
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2017-08-16 03:01:41 +02:00 |
gd_script.h
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
gd_tokenizer.cpp
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Merge pull request #9731 from Xrayez/gdscript-completion
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2017-07-25 21:05:42 +02:00 |
gd_tokenizer.h
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Make GDScript allow some keywords as identifiers
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2017-07-23 23:34:31 +03:00 |
register_types.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
register_types.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
SCsub
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SCsub: Add python shebang as a hint for syntax highlighting
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2016-10-17 20:10:46 +02:00 |