virtualx-engine/core/os
Rémi Verschelde c1dbaa73a6
Merge pull request #87393 from stuartcarnie/bugfix
Use `os_unfair_lock` on Apple platforms
2024-01-29 13:17:00 +01:00
..
condition_variable.h Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
keyboard.cpp Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
keyboard.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
main_loop.cpp
main_loop.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
memory.cpp [Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-11 19:45:49 +02:00
memory.h [Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-11 19:45:49 +02:00
midi_driver.cpp
midi_driver.h
mutex.cpp Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
mutex.h Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
os.cpp Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
os.h Improve engine startup/shutdown benchmarks 2023-12-08 12:53:04 +01:00
pool_allocator.cpp [Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-11 19:45:49 +02:00
pool_allocator.h
rw_lock.h Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
SCsub
semaphore.h Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
spin_lock.h Use os_unfair_lock on Apple platforms 2024-01-21 06:23:09 +11:00
thread.cpp Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
thread.h Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
thread_safe.cpp
thread_safe.h
time.cpp
time.h
time_enums.h