.. |
doc_classes
|
Validate code tags for class and member references
|
2023-10-03 15:48:31 +02:00 |
export
|
Ensure more export errors are reported to users
|
2023-12-06 15:26:07 +01:00 |
crash_handler_macos.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
crash_handler_macos.mm
|
Made signal handling more uniform. Fixes #82102
|
2023-09-22 20:06:58 -06:00 |
detect.py
|
Updated compiler version detection
|
2023-09-25 21:17:20 +02:00 |
dir_access_macos.h
|
Add method to check if filesystem is case sensitive.
|
2023-10-09 11:00:15 +03:00 |
dir_access_macos.mm
|
Add method to check if filesystem is case sensitive.
|
2023-10-09 11:00:15 +03:00 |
display_server_macos.h
|
Merge pull request #83452 from RandomShaper/rd_common
|
2023-12-20 20:09:18 +01:00 |
display_server_macos.mm
|
Merge pull request #83452 from RandomShaper/rd_common
|
2023-12-20 20:09:18 +01:00 |
gl_manager_macos_angle.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
gl_manager_macos_angle.mm
|
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
|
2023-12-05 15:39:40 +02:00 |
gl_manager_macos_legacy.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
gl_manager_macos_legacy.mm
|
Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
|
2023-10-08 17:23:33 +02:00 |
godot_application.h
|
Cleanup and unify keyboard input.
|
2023-01-23 15:08:12 +02:00 |
godot_application.mm
|
Cleanup and unify keyboard input.
|
2023-01-23 15:08:12 +02:00 |
godot_application_delegate.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_application_delegate.mm
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_button_view.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_button_view.mm
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_content_view.h
|
[macOS] Fix live resize with the latest MoltenVK version.
|
2023-09-05 16:21:08 +03:00 |
godot_content_view.mm
|
Add vararg call() method to C++ Callable
|
2023-10-05 11:35:29 +02:00 |
godot_main_macos.mm
|
Style: Harmonize header includes in platform ports
|
2023-06-08 15:19:19 +02:00 |
godot_menu_delegate.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_menu_delegate.mm
|
Don't use TTR/RTR for ERR/WARN prints
|
2023-11-12 12:00:55 +01:00 |
godot_menu_item.h
|
[macOS] Add about_to_open and popup_hide callback for the global menus, move part of logic to the PopupMenu to allow live menu modification.
|
2023-10-04 09:49:51 +03:00 |
godot_menu_item.mm
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_window.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_window.mm
|
[macOS] Fix IME focus in popup windows.
|
2023-06-09 08:03:13 +03:00 |
godot_window_delegate.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_window_delegate.mm
|
[macOS] Fix transparent and borderless flags interaction with full-screen mode.
|
2023-11-14 08:36:32 +02:00 |
joypad_macos.cpp
|
[macOS] Move Wno-deprecated-declarations to pragmas in the OpenGL related files, update some deprecated code.
|
2023-01-20 11:31:07 +02:00 |
joypad_macos.h
|
Style: Harmonize header includes in platform ports
|
2023-06-08 15:19:19 +02:00 |
key_mapping_macos.h
|
Cleanup and unify keyboard input.
|
2023-01-23 15:08:12 +02:00 |
key_mapping_macos.mm
|
Style: Harmonize header includes in platform ports
|
2023-06-08 15:19:19 +02:00 |
macos_terminal_logger.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
macos_terminal_logger.mm
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
os_macos.h
|
[macOS] Implement optional native file selection dialog support for sandboxed apps.
|
2023-07-12 22:36:24 +03:00 |
os_macos.mm
|
Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
|
2023-10-08 17:23:33 +02:00 |
platform_config.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
platform_gl.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
platform_macos_builders.py
|
Rename OSX to macOS and iPhoneOS to iOS.
|
2022-07-21 09:37:52 +03:00 |
README.md
|
Update all outdated online documentation links
|
2023-01-14 19:38:00 +03:00 |
SCsub
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
tts_macos.h
|
Windows TTS: Use HashMap instead of RBMap for ids
|
2023-04-11 15:54:21 +02:00 |
tts_macos.mm
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
vulkan_context_macos.h
|
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
|
2023-12-20 19:18:08 +01:00 |
vulkan_context_macos.mm
|
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
|
2023-12-20 19:18:08 +01:00 |