virtualx-engine/platform/android/dir_access_jandroid.h
Rémi Verschelde 9e4315bb50
Style: Harmonize header includes in platform ports
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module should be included with relative
paths (relative to the root folder of the modular component, e.g.
`platform/linuxbsd/`), in their own section before Godot's "core" includes.

The `api` and `export` subfolders also need to be handled as self-contained
(and thus use relative paths for their "local" includes) as they are all
compiled for each editor platform, without necessarily having the api/export
matching platform folder in the include path.
E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp`
and those need to use relative includes for it to work.
2023-06-08 15:19:19 +02:00

107 lines
4.5 KiB
C++

/**************************************************************************/
/* dir_access_jandroid.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef DIR_ACCESS_JANDROID_H
#define DIR_ACCESS_JANDROID_H
#include "java_godot_lib_jni.h"
#include "core/io/dir_access.h"
#include "drivers/unix/dir_access_unix.h"
#include <stdio.h>
/// Android implementation of the DirAccess interface used to provide access to
/// ACCESS_FILESYSTEM and ACCESS_RESOURCES directory resources.
/// The implementation use jni in order to comply with Android filesystem
/// access restriction.
class DirAccessJAndroid : public DirAccessUnix {
static jobject dir_access_handler;
static jclass cls;
static jmethodID _dir_open;
static jmethodID _dir_next;
static jmethodID _dir_close;
static jmethodID _dir_is_dir;
static jmethodID _dir_exists;
static jmethodID _file_exists;
static jmethodID _get_drive_count;
static jmethodID _get_drive;
static jmethodID _make_dir;
static jmethodID _get_space_left;
static jmethodID _rename;
static jmethodID _remove;
static jmethodID _current_is_hidden;
public:
virtual Error list_dir_begin() override; ///< This starts dir listing
virtual String get_next() override;
virtual bool current_is_dir() const override;
virtual bool current_is_hidden() const override;
virtual void list_dir_end() override; ///<
virtual int get_drive_count() override;
virtual String get_drive(int p_drive) override;
virtual String get_current_dir(bool p_include_drive = true) const override; ///< return current dir location
virtual Error change_dir(String p_dir) override; ///< can be relative or absolute, return false on success
virtual bool file_exists(String p_file) override;
virtual bool dir_exists(String p_dir) override;
virtual Error make_dir(String p_dir) override;
virtual Error make_dir_recursive(String p_dir) override;
virtual Error rename(String p_from, String p_to) override;
virtual Error remove(String p_name) override;
virtual bool is_link(String p_file) override { return false; }
virtual String read_link(String p_file) override { return p_file; }
virtual Error create_link(String p_source, String p_target) override { return FAILED; }
virtual uint64_t get_space_left() override;
static void setup(jobject p_dir_access_handler);
DirAccessJAndroid();
~DirAccessJAndroid();
protected:
String _get_root_string() const override;
private:
int id = 0;
int dir_open(String p_path);
void dir_close(int p_id);
String get_absolute_path(String p_path);
};
#endif // DIR_ACCESS_JANDROID_H