29 lines
1.1 KiB
XML
29 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeVectorDerivativeFunc" inherits="VisualShaderNode" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Calculates a vector derivative within the visual shader graph.
|
|
</brief_description>
|
|
<description>
|
|
This node is only available in [code]Fragment[/code] and [code]Light[/code] visual shaders.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeVectorDerivativeFunc.Function" default="0">
|
|
A derivative type. See [enum Function] for options.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="FUNC_SUM" value="0" enum="Function">
|
|
Sum of absolute derivative in [code]x[/code] and [code]y[/code].
|
|
</constant>
|
|
<constant name="FUNC_X" value="1" enum="Function">
|
|
Derivative in [code]x[/code] using local differencing.
|
|
</constant>
|
|
<constant name="FUNC_Y" value="2" enum="Function">
|
|
Derivative in [code]y[/code] using local differencing.
|
|
</constant>
|
|
</constants>
|
|
</class>
|