virtualx-engine/editor/plugins
2022-08-22 22:42:36 +02:00
..
tiles Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
abstract_polygon_2d_editor.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
abstract_polygon_2d_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_blend_space_1d_editor.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_blend_space_1d_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_blend_space_2d_editor.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_blend_space_2d_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_blend_tree_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_blend_tree_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_library_editor.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_library_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
animation_player_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_player_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_state_machine_editor.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_state_machine_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_tree_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
animation_tree_editor_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
asset_library_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
asset_library_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_stream_randomizer_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
audio_stream_randomizer_editor_plugin.h
bit_map_editor_plugin.cpp Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
bit_map_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
bone_map_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
bone_map_editor_plugin.h Make BoneMapper validation stricter 2022-07-28 07:27:41 +09:00
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
canvas_item_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
canvas_item_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cast_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cast_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
collision_shape_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
control_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
control_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cpu_particles_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cpu_particles_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cpu_particles_3d_editor_plugin.cpp
cpu_particles_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
curve_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
curve_editor_plugin.h
debugger_editor_plugin.cpp Implement MenuBar control to wrap PopupMenus or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
debugger_editor_plugin.h Implement MenuBar control to wrap PopupMenus or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_preview_plugins.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_resource_conversion_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
editor_resource_conversion_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
font_config_plugin.cpp Make property_*_revert methods multilevel and expose them for scripting 2022-08-18 00:03:53 +03:00
font_config_plugin.h Make property_*_revert methods multilevel and expose them for scripting 2022-08-18 00:03:53 +03:00
gdextension_export_plugin.h Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
gpu_particles_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
gpu_particles_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
gpu_particles_3d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
gpu_particles_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp Add a Bake Mask property to GPUParticlesCollisionSDF3D 2022-06-30 23:12:40 +02:00
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
gradient_editor_plugin.h
gradient_texture_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
gradient_texture_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
input_event_editor_plugin.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
input_event_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
lightmap_gi_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
material_editor_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
mesh_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
mesh_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
mesh_instance_3d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
mesh_instance_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
mesh_library_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
node_3d_editor_gizmos.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
node_3d_editor_gizmos.h Add ShapeCast3D node 2022-07-28 12:08:42 -05:00
node_3d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
node_3d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
occluder_instance_3d_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
occluder_instance_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
packed_scene_translation_parser_plugin.cpp
packed_scene_translation_parser_plugin.h
path_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
path_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
path_3d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
path_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
physical_bone_3d_editor_plugin.cpp
physical_bone_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
polygon_2d_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
polygon_2d_editor_plugin.h
polygon_3d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
polygon_3d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
resource_preloader_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
resource_preloader_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h
script_editor_plugin.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
script_editor_plugin.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
script_text_editor.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
script_text_editor.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
SCsub
shader_editor_plugin.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
shader_editor_plugin.h Implement coloring for disabled branches in the shader editor 2022-08-14 13:57:26 +03:00
shader_file_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
skeleton_3d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
sprite_2d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
sprite_frames_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
sprite_frames_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
style_box_editor_plugin.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
text_editor.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
texture_3d_editor_plugin.cpp Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
texture_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
texture_editor_plugin.cpp Add missing properties to default theme 2022-08-11 14:15:04 +02:00
texture_editor_plugin.h
texture_layered_editor_plugin.cpp Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
texture_layered_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
texture_region_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
texture_region_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
theme_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
theme_editor_plugin.h
theme_editor_preview.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
theme_editor_preview.h
version_control_editor_plugin.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
version_control_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
visual_shader_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
visual_shader_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
voxel_gi_editor_plugin.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
voxel_gi_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00