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tiles
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
abstract_polygon_2d_editor.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
abstract_polygon_2d_editor.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_blend_space_1d_editor.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_blend_space_1d_editor.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_blend_space_2d_editor.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_blend_space_2d_editor.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_blend_tree_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_blend_tree_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_library_editor.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_library_editor.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
animation_player_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_player_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_state_machine_editor.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_state_machine_editor.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_tree_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
animation_tree_editor_plugin.h
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
asset_library_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
asset_library_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
audio_stream_randomizer_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
audio_stream_randomizer_editor_plugin.h
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bit_map_editor_plugin.cpp
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Add static methods for creating Image and ImageTexture
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2022-07-08 13:40:47 +02:00 |
bit_map_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
bone_map_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
bone_map_editor_plugin.h
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Make BoneMapper validation stricter
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2022-07-28 07:27:41 +09:00 |
camera_3d_editor_plugin.cpp
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camera_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
canvas_item_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
canvas_item_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
cast_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
cast_2d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
collision_shape_2d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
control_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
control_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
cpu_particles_2d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
cpu_particles_3d_editor_plugin.cpp
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cpu_particles_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
curve_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
curve_editor_plugin.h
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debugger_editor_plugin.cpp
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Implement MenuBar control to wrap PopupMenu s or native menu, use native menu for editor.
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2022-08-18 22:25:44 +03:00 |
debugger_editor_plugin.h
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Implement MenuBar control to wrap PopupMenu s or native menu, use native menu for editor.
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2022-08-18 22:25:44 +03:00 |
editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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editor_preview_plugins.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
editor_preview_plugins.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
editor_resource_conversion_plugin.cpp
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
editor_resource_conversion_plugin.h
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
font_config_plugin.cpp
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Make property_*_revert methods multilevel and expose them for scripting
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2022-08-18 00:03:53 +03:00 |
font_config_plugin.h
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Make property_*_revert methods multilevel and expose them for scripting
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2022-08-18 00:03:53 +03:00 |
gdextension_export_plugin.h
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Split up editor export code into multiple files
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2022-07-26 08:28:19 -05:00 |
gpu_particles_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
gpu_particles_2d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
gpu_particles_3d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
gpu_particles_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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Add a Bake Mask property to GPUParticlesCollisionSDF3D
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2022-06-30 23:12:40 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
gradient_editor_plugin.h
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gradient_texture_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
gradient_texture_2d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
input_event_editor_plugin.cpp
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
input_event_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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Seperate filter and description in FileDialog.add_filter()
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2022-07-09 10:51:45 -05:00 |
lightmap_gi_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
material_editor_plugin.h
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
mesh_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
mesh_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
mesh_instance_3d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
mesh_instance_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
mesh_library_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
node_3d_editor_gizmos.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
node_3d_editor_gizmos.h
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Add ShapeCast3D node
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2022-07-28 12:08:42 -05:00 |
node_3d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
node_3d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
occluder_instance_3d_editor_plugin.cpp
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Seperate filter and description in FileDialog.add_filter()
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2022-07-09 10:51:45 -05:00 |
occluder_instance_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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path_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
path_2d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
path_3d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
path_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
physical_bone_3d_editor_plugin.cpp
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physical_bone_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
polygon_2d_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
polygon_2d_editor_plugin.h
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polygon_3d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
polygon_3d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
resource_preloader_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
resource_preloader_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
script_editor_plugin.h
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
script_text_editor.cpp
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
script_text_editor.h
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
SCsub
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shader_editor_plugin.cpp
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
shader_editor_plugin.h
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Implement coloring for disabled branches in the shader editor
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2022-08-14 13:57:26 +03:00 |
shader_file_editor_plugin.cpp
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
skeleton_3d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
skeleton_ik_3d_editor_plugin.cpp
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skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
sprite_2d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
sprite_frames_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
sprite_frames_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
style_box_editor_plugin.cpp
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Rename Control PRESET_WIDE to PRESET_FULL_RECT
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2022-07-18 20:08:11 -05:00 |
style_box_editor_plugin.h
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sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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text_editor.cpp
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
text_editor.h
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
texture_3d_editor_plugin.cpp
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
texture_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
texture_editor_plugin.cpp
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Add missing properties to default theme
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2022-08-11 14:15:04 +02:00 |
texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
texture_layered_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
texture_region_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
texture_region_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
theme_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
theme_editor_plugin.h
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theme_editor_preview.cpp
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
theme_editor_preview.h
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version_control_editor_plugin.cpp
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
version_control_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
visual_shader_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
visual_shader_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
voxel_gi_editor_plugin.cpp
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Swap arguments of ResourceSaver.save()
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2022-07-29 19:53:09 +02:00 |
voxel_gi_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |