.. |
animated_sprite.cpp
|
Fix AnimatedSprite frame property slider in editor
|
2017-10-11 17:49:39 +09:00 |
animated_sprite.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
area_2d.cpp
|
Changed get_audio_bus and set functions to get_audio_bus_name and set
|
2017-09-22 15:05:09 -03:00 |
area_2d.h
|
Changed get_audio_bus and set functions to get_audio_bus_name and set
|
2017-09-22 15:05:09 -03:00 |
audio_stream_player_2d.cpp
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
audio_stream_player_2d.h
|
Rename get_position => get_playback_position and seek_pos => seek on audio classes
|
2017-09-23 16:55:00 +02:00 |
back_buffer_copy.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
back_buffer_copy.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
camera_2d.cpp
|
Bind unbound enums, rearrange some by value
|
2017-10-22 01:58:02 +07:00 |
camera_2d.h
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
canvas_item.cpp
|
Bind unbound enums, rearrange some by value
|
2017-10-22 01:58:02 +07:00 |
canvas_item.h
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
canvas_modulate.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
canvas_modulate.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_object_2d.cpp
|
Fix: CollisionObject shape owner indexing is inconsistent
|
2017-09-24 15:55:45 +07:00 |
collision_object_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_polygon_2d.cpp
|
Fix enums bindings
|
2017-09-13 20:57:07 +03:00 |
collision_polygon_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_shape_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_shape_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
joints_2d.cpp
|
Fix joints collision exceptions
|
2017-08-29 23:46:44 +02:00 |
joints_2d.h
|
Fix joints collision exceptions
|
2017-08-29 23:46:44 +02:00 |
light_2d.cpp
|
Fix enums bindings
|
2017-09-13 20:57:07 +03:00 |
light_2d.h
|
add shadow_filter variant PCF7
|
2017-09-01 15:01:24 +02:00 |
light_occluder_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
light_occluder_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
line_2d.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
line_2d.h
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
line_builder.cpp
|
Fix enums bindings
|
2017-09-13 20:57:07 +03:00 |
line_builder.h
|
Fix enums bindings
|
2017-09-13 20:57:07 +03:00 |
navigation2d.cpp
|
Merge pull request #10378 from RandomShaper/nav-keep-start-end
|
2017-08-30 16:12:12 +02:00 |
navigation2d.h
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
navigation_polygon.cpp
|
Fixes infinite loop in NavPolygonInstance warnings
|
2017-10-26 13:02:04 +02:00 |
navigation_polygon.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
node_2d.cpp
|
Unify degree members and properties
|
2017-11-10 12:52:07 +01:00 |
node_2d.h
|
Unify degree members and properties
|
2017-11-10 12:52:07 +01:00 |
parallax_background.cpp
|
Tweaks ParallaxBackground to work better with zoom. Ensures a Parallax Layer with a (1,1) motion scale synchs perfectly with a regular stationary sprite that is outside the ParallaxBackground, regardless of the zoom level and movement of the camera.
|
2017-10-18 11:17:42 +01:00 |
parallax_background.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
parallax_layer.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
parallax_layer.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
path_2d.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
path_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
path_texture.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
path_texture.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
physics_body_2d.cpp
|
Reworked how servers preallocate RIDs, should fix #10970
|
2017-11-09 23:35:34 -03:00 |
physics_body_2d.h
|
Added to kinematicbody2d the copy and paste of the API friendler of KinematicBody
|
2017-09-10 13:07:47 -03:00 |
polygon_2d.cpp
|
Unify degree members and properties
|
2017-11-10 12:52:07 +01:00 |
polygon_2d.h
|
Unify degree members and properties
|
2017-11-10 12:52:07 +01:00 |
position_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
position_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
ray_cast_2d.cpp
|
missing set/get_collision_mask_bit() for RayCast
|
2017-10-23 14:31:58 +02:00 |
ray_cast_2d.h
|
missing set/get_collision_mask_bit() for RayCast
|
2017-10-23 14:31:58 +02:00 |
remote_transform_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
remote_transform_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
screen_button.cpp
|
Fix enums bindings
|
2017-09-13 20:57:07 +03:00 |
screen_button.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
SCsub
|
style: Fix PEP8 whitespace issues in Python files
|
2016-11-01 00:35:16 +01:00 |
sprite.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
sprite.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
tile_map.cpp
|
Reworked how servers preallocate RIDs, should fix #10970
|
2017-11-09 23:35:34 -03:00 |
tile_map.h
|
Merge pull request #10361 from RandomShaper/tilemap-global-mtl
|
2017-08-30 16:02:12 +02:00 |
visibility_notifier_2d.cpp
|
Bind unbound enums, rearrange some by value
|
2017-10-22 01:58:02 +07:00 |
visibility_notifier_2d.h
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
y_sort.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
y_sort.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |