48a55ffad3
The implementation forwards the kill request to the Godot host for handling. If the Godot host is unable to handle the request, it falls back to the `OS_Unix::kill(...)` implementation. |
||
---|---|---|
.. | ||
aidl/com/android/vending/licensing | ||
patches | ||
res | ||
src | ||
AndroidManifest.xml | ||
build.gradle | ||
THIRDPARTY.md |