virtualx-engine/modules/minimp3/audio_stream_mp3.cpp
Rémi Verschelde 25b2f1780a
Style: Harmonize header includes in modules
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.

Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:

- Local includes
  * Conditional local includes
- Core includes
  * Conditional core includes
- Thirdparty includes
  * Conditional thirdparty includes
2023-06-15 14:35:45 +02:00

293 lines
9.2 KiB
C++

/**************************************************************************/
/* audio_stream_mp3.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "audio_stream_mp3.h"
#include "core/io/file_access.h"
int AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) {
if (!active) {
return 0;
}
int todo = p_frames;
int frames_mixed_this_step = p_frames;
int beat_length_frames = -1;
bool beat_loop = mp3_stream->has_loop() && mp3_stream->get_bpm() > 0 && mp3_stream->get_beat_count() > 0;
if (beat_loop) {
beat_length_frames = mp3_stream->get_beat_count() * mp3_stream->sample_rate * 60 / mp3_stream->get_bpm();
}
while (todo && active) {
mp3dec_frame_info_t frame_info;
mp3d_sample_t *buf_frame = nullptr;
int samples_mixed = mp3dec_ex_read_frame(mp3d, &buf_frame, &frame_info, mp3_stream->channels);
if (samples_mixed) {
p_buffer[p_frames - todo] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
if (loop_fade_remaining < FADE_SIZE) {
p_buffer[p_frames - todo] += loop_fade[loop_fade_remaining] * (float(FADE_SIZE - loop_fade_remaining) / float(FADE_SIZE));
loop_fade_remaining++;
}
--todo;
++frames_mixed;
if (beat_loop && (int)frames_mixed >= beat_length_frames) {
for (int i = 0; i < FADE_SIZE; i++) {
samples_mixed = mp3dec_ex_read_frame(mp3d, &buf_frame, &frame_info, mp3_stream->channels);
loop_fade[i] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
if (!samples_mixed) {
break;
}
}
loop_fade_remaining = 0;
seek(mp3_stream->loop_offset);
loops++;
}
}
else {
//EOF
if (mp3_stream->loop) {
seek(mp3_stream->loop_offset);
loops++;
} else {
frames_mixed_this_step = p_frames - todo;
//fill remainder with silence
for (int i = p_frames - todo; i < p_frames; i++) {
p_buffer[i] = AudioFrame(0, 0);
}
active = false;
todo = 0;
}
}
}
return frames_mixed_this_step;
}
float AudioStreamPlaybackMP3::get_stream_sampling_rate() {
return mp3_stream->sample_rate;
}
void AudioStreamPlaybackMP3::start(double p_from_pos) {
active = true;
seek(p_from_pos);
loops = 0;
begin_resample();
}
void AudioStreamPlaybackMP3::stop() {
active = false;
}
bool AudioStreamPlaybackMP3::is_playing() const {
return active;
}
int AudioStreamPlaybackMP3::get_loop_count() const {
return loops;
}
double AudioStreamPlaybackMP3::get_playback_position() const {
return double(frames_mixed) / mp3_stream->sample_rate;
}
void AudioStreamPlaybackMP3::seek(double p_time) {
if (!active) {
return;
}
if (p_time >= mp3_stream->get_length()) {
p_time = 0;
}
frames_mixed = uint32_t(mp3_stream->sample_rate * p_time);
mp3dec_ex_seek(mp3d, (uint64_t)frames_mixed * mp3_stream->channels);
}
void AudioStreamPlaybackMP3::tag_used_streams() {
mp3_stream->tag_used(get_playback_position());
}
AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
if (mp3d) {
mp3dec_ex_close(mp3d);
memfree(mp3d);
}
}
Ref<AudioStreamPlayback> AudioStreamMP3::instantiate_playback() {
Ref<AudioStreamPlaybackMP3> mp3s;
ERR_FAIL_COND_V_MSG(data.is_empty(), mp3s,
"This AudioStreamMP3 does not have an audio file assigned "
"to it. AudioStreamMP3 should not be created from the "
"inspector or with `.new()`. Instead, load an audio file.");
mp3s.instantiate();
mp3s->mp3_stream = Ref<AudioStreamMP3>(this);
mp3s->mp3d = (mp3dec_ex_t *)memalloc(sizeof(mp3dec_ex_t));
int errorcode = mp3dec_ex_open_buf(mp3s->mp3d, data.ptr(), data_len, MP3D_SEEK_TO_SAMPLE);
mp3s->frames_mixed = 0;
mp3s->active = false;
mp3s->loops = 0;
if (errorcode) {
ERR_FAIL_COND_V(errorcode, Ref<AudioStreamPlaybackMP3>());
}
return mp3s;
}
String AudioStreamMP3::get_stream_name() const {
return ""; //return stream_name;
}
void AudioStreamMP3::clear_data() {
data.clear();
}
void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) {
int src_data_len = p_data.size();
const uint8_t *src_datar = p_data.ptr();
mp3dec_ex_t mp3d;
int err = mp3dec_ex_open_buf(&mp3d, src_datar, src_data_len, MP3D_SEEK_TO_SAMPLE);
ERR_FAIL_COND_MSG(err || mp3d.info.hz == 0, "Failed to decode mp3 file. Make sure it is a valid mp3 audio file.");
channels = mp3d.info.channels;
sample_rate = mp3d.info.hz;
length = float(mp3d.samples) / (sample_rate * float(channels));
mp3dec_ex_close(&mp3d);
clear_data();
data.resize(src_data_len);
memcpy(data.ptrw(), src_datar, src_data_len);
data_len = src_data_len;
}
Vector<uint8_t> AudioStreamMP3::get_data() const {
return data;
}
void AudioStreamMP3::set_loop(bool p_enable) {
loop = p_enable;
}
bool AudioStreamMP3::has_loop() const {
return loop;
}
void AudioStreamMP3::set_loop_offset(double p_seconds) {
loop_offset = p_seconds;
}
double AudioStreamMP3::get_loop_offset() const {
return loop_offset;
}
double AudioStreamMP3::get_length() const {
return length;
}
bool AudioStreamMP3::is_monophonic() const {
return false;
}
void AudioStreamMP3::set_bpm(double p_bpm) {
ERR_FAIL_COND(p_bpm < 0);
bpm = p_bpm;
emit_changed();
}
double AudioStreamMP3::get_bpm() const {
return bpm;
}
void AudioStreamMP3::set_beat_count(int p_beat_count) {
ERR_FAIL_COND(p_beat_count < 0);
beat_count = p_beat_count;
emit_changed();
}
int AudioStreamMP3::get_beat_count() const {
return beat_count;
}
void AudioStreamMP3::set_bar_beats(int p_bar_beats) {
ERR_FAIL_COND(p_bar_beats < 0);
bar_beats = p_bar_beats;
emit_changed();
}
int AudioStreamMP3::get_bar_beats() const {
return bar_beats;
}
void AudioStreamMP3::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamMP3::set_data);
ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamMP3::get_data);
ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamMP3::set_loop);
ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamMP3::has_loop);
ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamMP3::set_loop_offset);
ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamMP3::get_loop_offset);
ClassDB::bind_method(D_METHOD("set_bpm", "bpm"), &AudioStreamMP3::set_bpm);
ClassDB::bind_method(D_METHOD("get_bpm"), &AudioStreamMP3::get_bpm);
ClassDB::bind_method(D_METHOD("set_beat_count", "count"), &AudioStreamMP3::set_beat_count);
ClassDB::bind_method(D_METHOD("get_beat_count"), &AudioStreamMP3::get_beat_count);
ClassDB::bind_method(D_METHOD("set_bar_beats", "count"), &AudioStreamMP3::set_bar_beats);
ClassDB::bind_method(D_METHOD("get_bar_beats"), &AudioStreamMP3::get_bar_beats);
ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_data", "get_data");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bpm", PROPERTY_HINT_RANGE, "0,400,0.01,or_greater"), "set_bpm", "get_bpm");
ADD_PROPERTY(PropertyInfo(Variant::INT, "beat_count", PROPERTY_HINT_RANGE, "0,512,1,or_greater"), "set_beat_count", "get_beat_count");
ADD_PROPERTY(PropertyInfo(Variant::INT, "bar_beats", PROPERTY_HINT_RANGE, "2,32,1,or_greater"), "set_bar_beats", "get_bar_beats");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset"), "set_loop_offset", "get_loop_offset");
}
AudioStreamMP3::AudioStreamMP3() {
}
AudioStreamMP3::~AudioStreamMP3() {
clear_data();
}