d95794ec8a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
353 lines
14 KiB
C++
353 lines
14 KiB
C++
/**************************************************************************/
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/* navigation_region_2d.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "navigation_region_2d.h"
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#include "core/core_string_names.h"
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#include "scene/resources/world_2d.h"
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#include "servers/navigation_server_2d.h"
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#include "servers/navigation_server_3d.h"
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void NavigationRegion2D::set_enabled(bool p_enabled) {
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if (enabled == p_enabled) {
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return;
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}
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enabled = p_enabled;
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if (!is_inside_tree()) {
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return;
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}
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if (!enabled) {
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NavigationServer2D::get_singleton()->region_set_map(region, RID());
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NavigationServer2D::get_singleton_mut()->disconnect("map_changed", callable_mp(this, &NavigationRegion2D::_map_changed));
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} else {
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NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
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NavigationServer2D::get_singleton_mut()->connect("map_changed", callable_mp(this, &NavigationRegion2D::_map_changed));
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}
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#ifdef DEBUG_ENABLED
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if (Engine::get_singleton()->is_editor_hint() || NavigationServer3D::get_singleton()->get_debug_enabled()) {
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queue_redraw();
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}
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#endif // DEBUG_ENABLED
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}
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bool NavigationRegion2D::is_enabled() const {
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return enabled;
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}
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void NavigationRegion2D::set_navigation_layers(uint32_t p_navigation_layers) {
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if (navigation_layers == p_navigation_layers) {
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return;
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}
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navigation_layers = p_navigation_layers;
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NavigationServer2D::get_singleton()->region_set_navigation_layers(region, navigation_layers);
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}
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uint32_t NavigationRegion2D::get_navigation_layers() const {
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return navigation_layers;
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}
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void NavigationRegion2D::set_navigation_layer_value(int p_layer_number, bool p_value) {
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ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive.");
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ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive.");
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uint32_t _navigation_layers = get_navigation_layers();
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if (p_value) {
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_navigation_layers |= 1 << (p_layer_number - 1);
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} else {
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_navigation_layers &= ~(1 << (p_layer_number - 1));
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}
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set_navigation_layers(_navigation_layers);
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}
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bool NavigationRegion2D::get_navigation_layer_value(int p_layer_number) const {
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ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive.");
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ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive.");
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return get_navigation_layers() & (1 << (p_layer_number - 1));
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}
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void NavigationRegion2D::set_enter_cost(real_t p_enter_cost) {
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ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive.");
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if (Math::is_equal_approx(enter_cost, p_enter_cost)) {
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return;
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}
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enter_cost = p_enter_cost;
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NavigationServer2D::get_singleton()->region_set_enter_cost(region, enter_cost);
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}
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real_t NavigationRegion2D::get_enter_cost() const {
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return enter_cost;
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}
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void NavigationRegion2D::set_travel_cost(real_t p_travel_cost) {
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ERR_FAIL_COND_MSG(p_travel_cost < 0.0, "The travel_cost must be positive.");
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if (Math::is_equal_approx(travel_cost, p_travel_cost)) {
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return;
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}
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travel_cost = p_travel_cost;
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NavigationServer2D::get_singleton()->region_set_travel_cost(region, travel_cost);
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}
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real_t NavigationRegion2D::get_travel_cost() const {
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return travel_cost;
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}
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RID NavigationRegion2D::get_region_rid() const {
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return region;
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}
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#ifdef TOOLS_ENABLED
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Rect2 NavigationRegion2D::_edit_get_rect() const {
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return navigation_polygon.is_valid() ? navigation_polygon->_edit_get_rect() : Rect2();
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}
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bool NavigationRegion2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
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return navigation_polygon.is_valid() ? navigation_polygon->_edit_is_selected_on_click(p_point, p_tolerance) : false;
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}
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#endif
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void NavigationRegion2D::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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if (enabled) {
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NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
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NavigationServer2D::get_singleton_mut()->connect("map_changed", callable_mp(this, &NavigationRegion2D::_map_changed));
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}
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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NavigationServer2D::get_singleton()->region_set_transform(region, get_global_transform());
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} break;
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case NOTIFICATION_EXIT_TREE: {
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NavigationServer2D::get_singleton()->region_set_map(region, RID());
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if (enabled) {
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NavigationServer2D::get_singleton_mut()->disconnect("map_changed", callable_mp(this, &NavigationRegion2D::_map_changed));
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}
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} break;
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case NOTIFICATION_DRAW: {
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#ifdef DEBUG_ENABLED
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if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || NavigationServer3D::get_singleton()->get_debug_enabled()) && navigation_polygon.is_valid()) {
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Vector<Vector2> verts = navigation_polygon->get_vertices();
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if (verts.size() < 3) {
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return;
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}
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Color color;
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if (enabled) {
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color = NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_color();
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} else {
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color = NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_disabled_color();
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}
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Color doors_color = NavigationServer3D::get_singleton()->get_debug_navigation_edge_connection_color();
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RandomPCG rand;
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for (int i = 0; i < navigation_polygon->get_polygon_count(); i++) {
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// An array of vertices for this polygon.
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Vector<int> polygon = navigation_polygon->get_polygon(i);
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Vector<Vector2> vertices;
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vertices.resize(polygon.size());
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for (int j = 0; j < polygon.size(); j++) {
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ERR_FAIL_INDEX(polygon[j], verts.size());
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vertices.write[j] = verts[polygon[j]];
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}
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// Generate the polygon color, slightly randomly modified from the settings one.
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Color random_variation_color;
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random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.1, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.2);
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random_variation_color.a = color.a;
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Vector<Color> colors;
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colors.push_back(random_variation_color);
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RS::get_singleton()->canvas_item_add_polygon(get_canvas_item(), vertices, colors);
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}
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// Draw the region
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Transform2D xform = get_global_transform();
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const NavigationServer2D *ns = NavigationServer2D::get_singleton();
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real_t radius = ns->map_get_edge_connection_margin(get_world_2d()->get_navigation_map()) / 2.0;
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for (int i = 0; i < ns->region_get_connections_count(region); i++) {
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// Two main points
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Vector2 a = ns->region_get_connection_pathway_start(region, i);
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a = xform.affine_inverse().xform(a);
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Vector2 b = ns->region_get_connection_pathway_end(region, i);
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b = xform.affine_inverse().xform(b);
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draw_line(a, b, doors_color);
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// Draw a circle to illustrate the margins.
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real_t angle = a.angle_to_point(b);
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draw_arc(a, radius, angle + Math_PI / 2.0, angle - Math_PI / 2.0 + Math_TAU, 10, doors_color);
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draw_arc(b, radius, angle - Math_PI / 2.0, angle + Math_PI / 2.0, 10, doors_color);
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}
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}
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#endif // DEBUG_ENABLED
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} break;
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}
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}
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void NavigationRegion2D::set_navigation_polygon(const Ref<NavigationPolygon> &p_navigation_polygon) {
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if (p_navigation_polygon == navigation_polygon) {
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return;
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}
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if (navigation_polygon.is_valid()) {
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navigation_polygon->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navigation_polygon_changed));
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}
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navigation_polygon = p_navigation_polygon;
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NavigationServer2D::get_singleton()->region_set_navigation_polygon(region, p_navigation_polygon);
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if (navigation_polygon.is_valid()) {
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navigation_polygon->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navigation_polygon_changed));
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}
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_navigation_polygon_changed();
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update_configuration_warnings();
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}
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Ref<NavigationPolygon> NavigationRegion2D::get_navigation_polygon() const {
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return navigation_polygon;
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}
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void NavigationRegion2D::_navigation_polygon_changed() {
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if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())) {
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queue_redraw();
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}
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if (navigation_polygon.is_valid()) {
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NavigationServer2D::get_singleton()->region_set_navigation_polygon(region, navigation_polygon);
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}
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}
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void NavigationRegion2D::_map_changed(RID p_map) {
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#ifdef DEBUG_ENABLED
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if (is_inside_tree() && get_world_2d()->get_navigation_map() == p_map) {
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queue_redraw();
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}
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#endif // DEBUG_ENABLED
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}
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PackedStringArray NavigationRegion2D::get_configuration_warnings() const {
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PackedStringArray warnings = Node2D::get_configuration_warnings();
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if (is_visible_in_tree() && is_inside_tree()) {
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if (!navigation_polygon.is_valid()) {
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warnings.push_back(RTR("A NavigationMesh resource must be set or created for this node to work. Please set a property or draw a polygon."));
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}
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}
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return warnings;
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}
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void NavigationRegion2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navigation_polygon"), &NavigationRegion2D::set_navigation_polygon);
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ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationRegion2D::get_navigation_polygon);
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ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion2D::set_enabled);
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ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationRegion2D::is_enabled);
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ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationRegion2D::set_navigation_layers);
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ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationRegion2D::get_navigation_layers);
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ClassDB::bind_method(D_METHOD("set_navigation_layer_value", "layer_number", "value"), &NavigationRegion2D::set_navigation_layer_value);
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ClassDB::bind_method(D_METHOD("get_navigation_layer_value", "layer_number"), &NavigationRegion2D::get_navigation_layer_value);
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ClassDB::bind_method(D_METHOD("get_region_rid"), &NavigationRegion2D::get_region_rid);
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ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationRegion2D::set_enter_cost);
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ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationRegion2D::get_enter_cost);
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ClassDB::bind_method(D_METHOD("set_travel_cost", "travel_cost"), &NavigationRegion2D::set_travel_cost);
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ClassDB::bind_method(D_METHOD("get_travel_cost"), &NavigationRegion2D::get_travel_cost);
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ClassDB::bind_method(D_METHOD("_navigation_polygon_changed"), &NavigationRegion2D::_navigation_polygon_changed);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navigation_polygon", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "enter_cost"), "set_enter_cost", "get_enter_cost");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "travel_cost"), "set_travel_cost", "get_travel_cost");
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}
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#ifndef DISABLE_DEPRECATED
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// Compatibility with earlier 4.0 betas.
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bool NavigationRegion2D::_set(const StringName &p_name, const Variant &p_value) {
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if (p_name == "navpoly") {
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set_navigation_polygon(p_value);
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return true;
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}
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return false;
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}
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bool NavigationRegion2D::_get(const StringName &p_name, Variant &r_ret) const {
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if (p_name == "navpoly") {
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r_ret = get_navigation_polygon();
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return true;
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}
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return false;
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}
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#endif // DISABLE_DEPRECATED
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NavigationRegion2D::NavigationRegion2D() {
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set_notify_transform(true);
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region = NavigationServer2D::get_singleton()->region_create();
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NavigationServer2D::get_singleton()->region_set_owner_id(region, get_instance_id());
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NavigationServer2D::get_singleton()->region_set_enter_cost(region, get_enter_cost());
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NavigationServer2D::get_singleton()->region_set_travel_cost(region, get_travel_cost());
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#ifdef DEBUG_ENABLED
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NavigationServer3D::get_singleton_mut()->connect("map_changed", callable_mp(this, &NavigationRegion2D::_map_changed));
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NavigationServer3D::get_singleton_mut()->connect("navigation_debug_changed", callable_mp(this, &NavigationRegion2D::_map_changed));
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#endif // DEBUG_ENABLED
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}
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NavigationRegion2D::~NavigationRegion2D() {
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ERR_FAIL_NULL(NavigationServer2D::get_singleton());
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NavigationServer2D::get_singleton()->free(region);
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#ifdef DEBUG_ENABLED
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NavigationServer3D::get_singleton_mut()->disconnect("map_changed", callable_mp(this, &NavigationRegion2D::_map_changed));
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NavigationServer3D::get_singleton_mut()->disconnect("navigation_debug_changed", callable_mp(this, &NavigationRegion2D::_map_changed));
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#endif // DEBUG_ENABLED
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}
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