d4993b74fc
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
179 lines
8.6 KiB
C++
179 lines
8.6 KiB
C++
/*************************************************************************/
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/* audio_server.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_server.h"
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#include "globals.h"
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void AudioMixer::audio_mixer_chunk_call(int p_frames) {
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AudioServer::get_singleton()->audio_mixer_chunk_callback(p_frames);
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}
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AudioMixer *AudioServer::EventStream::get_mixer() const {
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return AudioServer::get_singleton()->get_mixer();
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}
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AudioServer *AudioServer::singleton=NULL;
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AudioServer *AudioServer::get_singleton() {
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return singleton;
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}
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void AudioServer::sample_set_signed_data(RID p_sample, const DVector<float>& p_buffer) {
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int len = p_buffer.size();
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ERR_FAIL_COND( len == 0 );
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DVector<uint8_t> data;
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data.resize(len*2);
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DVector<uint8_t>::Write w=data.write();
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int16_t *samples = (int16_t*)w.ptr();
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DVector<float>::Read r = p_buffer.read();
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for(int i=0;i<len;i++) {
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float sample = r[i];
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sample = Math::floor( sample * (1<<16) );
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if (sample<-32768)
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sample=-32768;
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else if (sample>32767)
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sample=32767;
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samples[i]=sample;
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}
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w = DVector<uint8_t>::Write();
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sample_set_data(p_sample,data);
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}
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void AudioServer::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("sample_create","format","stereo","length"), &AudioServer::sample_create );
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ObjectTypeDB::bind_method(_MD("sample_set_description","sample","description"), &AudioServer::sample_set_description );
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ObjectTypeDB::bind_method(_MD("sample_get_description","sample"), &AudioServer::sample_get_description );
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ObjectTypeDB::bind_method(_MD("sample_get_format","sample"), &AudioServer::sample_get_format );
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ObjectTypeDB::bind_method(_MD("sample_is_stereo","sample"), &AudioServer::sample_is_stereo );
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ObjectTypeDB::bind_method(_MD("sample_get_length","sample"), &AudioServer::sample_get_length );
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ObjectTypeDB::bind_method(_MD("sample_set_signed_data","sample","data"), &AudioServer::sample_set_signed_data );
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ObjectTypeDB::bind_method(_MD("sample_set_data","sample","data"), &AudioServer::sample_set_data );
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ObjectTypeDB::bind_method(_MD("sample_get_data","sample"), &AudioServer::sample_get_data );
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ObjectTypeDB::bind_method(_MD("sample_set_mix_rate","sample","mix_rate"), &AudioServer::sample_set_mix_rate );
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ObjectTypeDB::bind_method(_MD("sample_get_mix_rate","sample"), &AudioServer::sample_get_mix_rate );
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ObjectTypeDB::bind_method(_MD("sample_set_loop_format","sample","loop_format"), &AudioServer::sample_set_loop_format );
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ObjectTypeDB::bind_method(_MD("sample_get_loop_format","sample"), &AudioServer::sample_get_loop_format );
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ObjectTypeDB::bind_method(_MD("sample_set_loop_begin","sample","pos"), &AudioServer::sample_set_loop_begin );
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ObjectTypeDB::bind_method(_MD("sample_get_loop_begin","sample"), &AudioServer::sample_get_loop_begin );
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ObjectTypeDB::bind_method(_MD("sample_set_loop_end","sample","pos"), &AudioServer::sample_set_loop_end );
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ObjectTypeDB::bind_method(_MD("sample_get_loop_end","sample"), &AudioServer::sample_get_loop_end );
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ObjectTypeDB::bind_method(_MD("voice_create"), &AudioServer::voice_create );
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ObjectTypeDB::bind_method(_MD("voice_play","voice","sample"), &AudioServer::voice_play );
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ObjectTypeDB::bind_method(_MD("voice_set_volume","voice","volume"), &AudioServer::voice_set_volume );
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ObjectTypeDB::bind_method(_MD("voice_set_pan","voice","pan","depth","height"), &AudioServer::voice_set_pan,DEFVAL(0),DEFVAL(0) );
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ObjectTypeDB::bind_method(_MD("voice_set_filter","voice","type","cutoff","resonance","gain"), &AudioServer::voice_set_filter,DEFVAL(0) );
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ObjectTypeDB::bind_method(_MD("voice_set_chorus","voice","chorus"), &AudioServer::voice_set_chorus );
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ObjectTypeDB::bind_method(_MD("voice_set_reverb","voice","room","reverb"), &AudioServer::voice_set_reverb );
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ObjectTypeDB::bind_method(_MD("voice_set_mix_rate","voice","rate"), &AudioServer::voice_set_mix_rate );
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ObjectTypeDB::bind_method(_MD("voice_set_positional","voice","enabled"), &AudioServer::voice_set_positional );
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ObjectTypeDB::bind_method(_MD("voice_get_volume","voice"), &AudioServer::voice_get_volume );
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ObjectTypeDB::bind_method(_MD("voice_get_pan","voice"), &AudioServer::voice_get_pan );
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ObjectTypeDB::bind_method(_MD("voice_get_pan_height","voice"), &AudioServer::voice_get_pan_height );
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ObjectTypeDB::bind_method(_MD("voice_get_pan_depth","voice"), &AudioServer::voice_get_pan_depth );
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ObjectTypeDB::bind_method(_MD("voice_get_filter_type","voice"), &AudioServer::voice_get_filter_type );
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ObjectTypeDB::bind_method(_MD("voice_get_filter_cutoff","voice"), &AudioServer::voice_get_filter_cutoff );
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ObjectTypeDB::bind_method(_MD("voice_get_filter_resonance","voice"), &AudioServer::voice_get_filter_resonance );
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ObjectTypeDB::bind_method(_MD("voice_get_chorus","voice"), &AudioServer::voice_get_chorus );
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ObjectTypeDB::bind_method(_MD("voice_get_reverb_type","voice"), &AudioServer::voice_get_reverb_type );
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ObjectTypeDB::bind_method(_MD("voice_get_reverb","voice"), &AudioServer::voice_get_reverb );
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ObjectTypeDB::bind_method(_MD("voice_get_mix_rate","voice"), &AudioServer::voice_get_mix_rate );
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ObjectTypeDB::bind_method(_MD("voice_is_positional","voice"), &AudioServer::voice_is_positional );
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ObjectTypeDB::bind_method(_MD("voice_stop","voice"), &AudioServer::voice_stop );
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ObjectTypeDB::bind_method(_MD("free_rid","rid"), &AudioServer::free );
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ObjectTypeDB::bind_method(_MD("set_stream_global_volume_scale","scale"), &AudioServer::set_stream_global_volume_scale );
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ObjectTypeDB::bind_method(_MD("get_stream_global_volume_scale"), &AudioServer::get_stream_global_volume_scale );
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ObjectTypeDB::bind_method(_MD("set_fx_global_volume_scale","scale"), &AudioServer::set_fx_global_volume_scale );
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ObjectTypeDB::bind_method(_MD("get_fx_global_volume_scale"), &AudioServer::get_fx_global_volume_scale );
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ObjectTypeDB::bind_method(_MD("set_event_voice_global_volume_scale","scale"), &AudioServer::set_event_voice_global_volume_scale );
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ObjectTypeDB::bind_method(_MD("get_event_voice_global_volume_scale"), &AudioServer::get_event_voice_global_volume_scale );
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BIND_CONSTANT( SAMPLE_FORMAT_PCM8 );
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BIND_CONSTANT( SAMPLE_FORMAT_PCM16 );
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BIND_CONSTANT( SAMPLE_FORMAT_IMA_ADPCM );
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BIND_CONSTANT( SAMPLE_LOOP_NONE );
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BIND_CONSTANT( SAMPLE_LOOP_FORWARD );
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BIND_CONSTANT( SAMPLE_LOOP_PING_PONG );
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BIND_CONSTANT( FILTER_NONE );
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BIND_CONSTANT( FILTER_LOWPASS );
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BIND_CONSTANT( FILTER_BANDPASS );
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BIND_CONSTANT( FILTER_HIPASS );
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BIND_CONSTANT( FILTER_NOTCH );
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BIND_CONSTANT( FILTER_BANDLIMIT ); ///< cutoff is LP resonace is HP
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BIND_CONSTANT( REVERB_SMALL );
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BIND_CONSTANT( REVERB_MEDIUM );
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BIND_CONSTANT( REVERB_LARGE );
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BIND_CONSTANT( REVERB_HALL );
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GLOBAL_DEF("audio/stream_buffering_ms",500);
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GLOBAL_DEF("audio/video_delay_compensation_ms",300);
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}
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AudioServer::AudioServer() {
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singleton=this;
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}
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AudioServer::~AudioServer() {
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}
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