virtualx-engine/platform
Fredia Huya-Kouadio 49969de221 Update the logic to sign prebuilt Godot Android apks.
The previously used tool, `jarsigner` has been deprecated in favor of `apksigner` which is bundled with the Android SDK.
The logic is refactored accordingly and a few editor settings have been deprecated in the process as they're no longer necessary.

Note: As a side effect, specifying the Android SDK path is now required. The docs will be updated to reflect that change.
2021-01-01 13:36:27 -08:00
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android Update the logic to sign prebuilt Godot Android apks. 2021-01-01 13:36:27 -08:00
iphone Merge pull request #44593 from madmiraal/rename-mainloop-methods 2020-12-28 14:44:28 +01:00
javascript Fix missed renamings from empty() to is_empty() 2020-12-29 09:55:07 +01:00
linuxbsd Merge pull request #44593 from madmiraal/rename-mainloop-methods 2020-12-28 14:44:28 +01:00
osx Merge pull request #44593 from madmiraal/rename-mainloop-methods 2020-12-28 14:44:28 +01:00
server Remove OS::can_draw() remnants 2020-12-17 16:35:48 +00:00
uwp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
windows Merge pull request #44757 from andrew-softdev/my-bug-fix 2020-12-28 20:44:15 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00