virtualx-engine/core/os
Rémi Verschelde 83b426bca5
Merge pull request #67906 from groud/simpler_gdextension_config
Remove unnecessary checks when exporting gdextension binaries and allow using a prefix to auto-detect files
2022-12-06 11:01:09 +01:00
..
keyboard.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
keyboard.h Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
main_loop.cpp Simplify GDVIRTUAL_CALL calls 2022-10-19 00:05:48 +02:00
main_loop.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
memory.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
memory.h [Core] Use std type traits to check operations triviality. 2022-08-04 14:05:17 +02:00
midi_driver.cpp Fix MIDI note-on events being converted to note-off events 2022-10-11 12:40:28 -07:00
midi_driver.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mutex.cpp Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
mutex.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
os.cpp Allow specifying a prefix to automatically detect library files for gdextension exports 2022-12-01 18:20:40 +01:00
os.h Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
pool_allocator.cpp SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines 2022-09-23 15:21:26 +02:00
pool_allocator.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
rw_lock.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
semaphore.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
spin_lock.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
thread.cpp Enhance portability of threading 2022-10-04 11:43:28 +02:00
thread.h Enhance portability of threading 2022-10-04 11:43:28 +02:00
thread_safe.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
threaded_array_processor.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
time.cpp Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
time.h Fix inconsistent naming in Time 2022-05-05 16:00:37 +02:00