virtualx-engine/platform
2022-09-19 10:26:10 -07:00
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android Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
ios Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
linuxbsd Merge pull request #65509 from gotnospirit/master-os-get_datetime 2022-09-13 11:01:12 +02:00
macos [macOS] Fix redraw lag at the edge of the resizing window. 2022-09-15 17:08:12 +03:00
uwp Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
web Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
windows Merge pull request #65133 from bruvzg/win_cursor 2022-09-14 17:42:53 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00