cc4d39b0c1
Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice. |
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fsr2_accumulate_pass.glsl | ||
fsr2_autogen_reactive_pass.glsl | ||
fsr2_compute_luminance_pyramid_pass.glsl | ||
fsr2_depth_clip_pass.glsl | ||
fsr2_lock_pass.glsl | ||
fsr2_rcas_pass.glsl | ||
fsr2_reconstruct_previous_depth_pass.glsl | ||
fsr2_tcr_autogen_pass.glsl | ||
SCsub |