89 lines
3.4 KiB
C++
89 lines
3.4 KiB
C++
/*************************************************************************/
|
|
/* spatial_sample_player.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef SPATIAL_SAMPLE_PLAYER_H
|
|
#define SPATIAL_SAMPLE_PLAYER_H
|
|
|
|
#include "scene/3d/spatial_player.h"
|
|
#include "scene/resources/sample_library.h"
|
|
#include "servers/spatial_sound_server.h"
|
|
|
|
class SpatialSamplePlayer : public SpatialPlayer {
|
|
|
|
OBJ_TYPE(SpatialSamplePlayer,SpatialPlayer);
|
|
public:
|
|
|
|
enum {
|
|
|
|
INVALID_VOICE=SpatialSoundServer::SOURCE_INVALID_VOICE,
|
|
NEXT_VOICE=SpatialSoundServer::SOURCE_NEXT_VOICE
|
|
};
|
|
|
|
typedef int VoiceID;
|
|
|
|
|
|
private:
|
|
|
|
Ref<SampleLibrary> library;
|
|
int polyphony;
|
|
String played_back;
|
|
protected:
|
|
|
|
bool _set(const StringName& p_name, const Variant& p_value);
|
|
bool _get(const StringName& p_name,Variant &r_ret) const;
|
|
void _get_property_list(List<PropertyInfo> *p_list) const;
|
|
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
|
|
void set_sample_library(const Ref<SampleLibrary>& p_library);
|
|
Ref<SampleLibrary> get_sample_library() const;
|
|
|
|
void set_polyphony(int p_voice_count);
|
|
int get_polyphony() const;
|
|
|
|
VoiceID play(const String& p_sample,int p_voice=NEXT_VOICE);
|
|
//voices
|
|
void voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale);
|
|
void voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db);
|
|
|
|
bool is_voice_active(VoiceID p_voice) const;
|
|
void stop_voice(VoiceID p_voice);
|
|
void stop_all();
|
|
|
|
|
|
SpatialSamplePlayer();
|
|
~SpatialSamplePlayer();
|
|
|
|
|
|
};
|
|
|
|
|
|
#endif // SPATIAL_SAMPLE_PLAYER_H
|