fe52458154
Happy new year to the wonderful Godot community!
496 lines
12 KiB
C++
496 lines
12 KiB
C++
/*************************************************************************/
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/* test_array.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef TEST_ARRAY_H
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#define TEST_ARRAY_H
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#include "core/variant/array.h"
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#include "tests/test_macros.h"
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#include "tests/test_tools.h"
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namespace TestArray {
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static inline Array build_array() {
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return Array();
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}
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template <typename... Targs>
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static inline Array build_array(Variant item, Targs... Fargs) {
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Array a = build_array(Fargs...);
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a.push_front(item);
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return a;
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}
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static inline Dictionary build_dictionary() {
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return Dictionary();
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}
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template <typename... Targs>
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static inline Dictionary build_dictionary(Variant key, Variant item, Targs... Fargs) {
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Dictionary d = build_dictionary(Fargs...);
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d[key] = item;
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return d;
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}
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TEST_CASE("[Array] size(), clear(), and is_empty()") {
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Array arr;
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CHECK(arr.size() == 0);
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CHECK(arr.is_empty());
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arr.push_back(1);
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CHECK(arr.size() == 1);
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arr.clear();
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CHECK(arr.is_empty());
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CHECK(arr.size() == 0);
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}
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TEST_CASE("[Array] Assignment and comparison operators") {
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Array arr1;
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Array arr2;
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arr1.push_back(1);
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CHECK(arr1 != arr2);
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CHECK(arr1 > arr2);
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CHECK(arr1 >= arr2);
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arr2.push_back(2);
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CHECK(arr1 != arr2);
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CHECK(arr1 < arr2);
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CHECK(arr1 <= arr2);
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CHECK(arr2 > arr1);
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CHECK(arr2 >= arr1);
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Array arr3 = arr2;
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CHECK(arr3 == arr2);
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}
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TEST_CASE("[Array] append_array()") {
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Array arr1;
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Array arr2;
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arr1.push_back(1);
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arr1.append_array(arr2);
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CHECK(arr1.size() == 1);
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arr2.push_back(2);
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arr1.append_array(arr2);
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CHECK(arr1.size() == 2);
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CHECK(int(arr1[0]) == 1);
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CHECK(int(arr1[1]) == 2);
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}
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TEST_CASE("[Array] resize(), insert(), and erase()") {
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Array arr;
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arr.resize(2);
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CHECK(arr.size() == 2);
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arr.insert(0, 1);
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CHECK(int(arr[0]) == 1);
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arr.insert(0, 2);
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CHECK(int(arr[0]) == 2);
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arr.erase(2);
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CHECK(int(arr[0]) == 1);
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}
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TEST_CASE("[Array] front() and back()") {
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Array arr;
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arr.push_back(1);
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CHECK(int(arr.front()) == 1);
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CHECK(int(arr.back()) == 1);
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arr.push_back(3);
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CHECK(int(arr.front()) == 1);
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CHECK(int(arr.back()) == 3);
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}
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TEST_CASE("[Array] has() and count()") {
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Array arr;
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arr.push_back(1);
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arr.push_back(1);
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CHECK(arr.has(1));
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CHECK(!arr.has(2));
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CHECK(arr.count(1) == 2);
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CHECK(arr.count(2) == 0);
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}
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TEST_CASE("[Array] remove_at()") {
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Array arr;
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arr.push_back(1);
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arr.push_back(2);
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arr.remove_at(0);
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CHECK(arr.size() == 1);
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CHECK(int(arr[0]) == 2);
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arr.remove_at(0);
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CHECK(arr.size() == 0);
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// The array is now empty; try to use `remove_at()` again.
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// Normally, this prints an error message so we silence it.
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ERR_PRINT_OFF;
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arr.remove_at(0);
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ERR_PRINT_ON;
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CHECK(arr.size() == 0);
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}
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TEST_CASE("[Array] get()") {
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Array arr;
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arr.push_back(1);
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CHECK(int(arr.get(0)) == 1);
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}
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TEST_CASE("[Array] sort()") {
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Array arr;
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arr.push_back(3);
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arr.push_back(4);
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arr.push_back(2);
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arr.push_back(1);
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arr.sort();
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int val = 1;
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for (int i = 0; i < arr.size(); i++) {
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CHECK(int(arr[i]) == val);
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val++;
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}
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}
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TEST_CASE("[Array] push_front(), pop_front(), pop_back()") {
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Array arr;
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arr.push_front(1);
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arr.push_front(2);
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CHECK(int(arr[0]) == 2);
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arr.pop_front();
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CHECK(int(arr[0]) == 1);
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CHECK(arr.size() == 1);
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arr.push_front(2);
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arr.push_front(3);
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arr.pop_back();
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CHECK(int(arr[1]) == 2);
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CHECK(arr.size() == 2);
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}
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TEST_CASE("[Array] pop_at()") {
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ErrorDetector ed;
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Array arr;
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arr.push_back(2);
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arr.push_back(4);
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arr.push_back(6);
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arr.push_back(8);
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arr.push_back(10);
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REQUIRE(int(arr.pop_at(2)) == 6);
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REQUIRE(arr.size() == 4);
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CHECK(int(arr[0]) == 2);
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CHECK(int(arr[1]) == 4);
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CHECK(int(arr[2]) == 8);
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CHECK(int(arr[3]) == 10);
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REQUIRE(int(arr.pop_at(2)) == 8);
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REQUIRE(arr.size() == 3);
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CHECK(int(arr[0]) == 2);
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CHECK(int(arr[1]) == 4);
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CHECK(int(arr[2]) == 10);
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// Negative index.
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REQUIRE(int(arr.pop_at(-1)) == 10);
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REQUIRE(arr.size() == 2);
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CHECK(int(arr[0]) == 2);
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CHECK(int(arr[1]) == 4);
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// Invalid pop.
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ed.clear();
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ERR_PRINT_OFF;
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const Variant ret = arr.pop_at(-15);
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ERR_PRINT_ON;
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REQUIRE(ret.is_null());
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CHECK(ed.has_error);
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REQUIRE(int(arr.pop_at(0)) == 2);
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REQUIRE(arr.size() == 1);
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CHECK(int(arr[0]) == 4);
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REQUIRE(int(arr.pop_at(0)) == 4);
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REQUIRE(arr.is_empty());
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// Pop from empty array.
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ed.clear();
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REQUIRE(arr.pop_at(24).is_null());
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CHECK_FALSE(ed.has_error);
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}
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TEST_CASE("[Array] max() and min()") {
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Array arr;
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arr.push_back(3);
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arr.push_front(4);
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arr.push_back(5);
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arr.push_back(2);
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int max = int(arr.max());
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int min = int(arr.min());
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CHECK(max == 5);
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CHECK(min == 2);
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}
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TEST_CASE("[Array] slice()") {
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Array array;
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array.push_back(0);
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array.push_back(1);
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array.push_back(2);
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array.push_back(3);
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array.push_back(4);
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Array slice1 = array.slice(1, 3);
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CHECK(slice1.size() == 2);
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CHECK(slice1[0] == Variant(1));
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CHECK(slice1[1] == Variant(2));
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Array slice2 = array.slice(1, -1);
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CHECK(slice2.size() == 4);
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CHECK(slice2[0] == Variant(1));
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CHECK(slice2[1] == Variant(2));
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CHECK(slice2[2] == Variant(3));
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CHECK(slice2[3] == Variant(4));
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Array slice3 = array.slice(3, -1);
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CHECK(slice3.size() == 2);
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CHECK(slice3[0] == Variant(3));
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CHECK(slice3[1] == Variant(4));
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Array slice4 = array.slice(2, -2);
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CHECK(slice4.size() == 2);
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CHECK(slice4[0] == Variant(2));
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CHECK(slice4[1] == Variant(3));
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}
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TEST_CASE("[Array] Duplicate array") {
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// a = [1, [2, 2], {3: 3}]
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Array a = build_array(1, build_array(2, 2), build_dictionary(3, 3));
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// Deep copy
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Array deep_a = a.duplicate(true);
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CHECK_MESSAGE(deep_a.id() != a.id(), "Should create a new array");
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CHECK_MESSAGE(Array(deep_a[1]).id() != Array(a[1]).id(), "Should clone nested array");
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CHECK_MESSAGE(Dictionary(deep_a[2]).id() != Dictionary(a[2]).id(), "Should clone nested dictionary");
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CHECK_EQ(deep_a, a);
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deep_a.push_back(1);
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CHECK_NE(deep_a, a);
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deep_a.pop_back();
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Array(deep_a[1]).push_back(1);
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CHECK_NE(deep_a, a);
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Array(deep_a[1]).pop_back();
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CHECK_EQ(deep_a, a);
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// Shallow copy
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Array shallow_a = a.duplicate(false);
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CHECK_MESSAGE(shallow_a.id() != a.id(), "Should create a new array");
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CHECK_MESSAGE(Array(shallow_a[1]).id() == Array(a[1]).id(), "Should keep nested array");
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CHECK_MESSAGE(Dictionary(shallow_a[2]).id() == Dictionary(a[2]).id(), "Should keep nested dictionary");
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CHECK_EQ(shallow_a, a);
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Array(shallow_a).push_back(1);
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CHECK_NE(shallow_a, a);
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}
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TEST_CASE("[Array] Duplicate recursive array") {
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// Self recursive
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Array a;
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a.push_back(a);
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Array a_shallow = a.duplicate(false);
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CHECK_EQ(a, a_shallow);
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// Deep copy of recursive array endup with recursion limit and return
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// an invalid result (multiple nested arrays), the point is we should
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// not end up with a segfault and an error log should be printed
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ERR_PRINT_OFF;
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a.duplicate(true);
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ERR_PRINT_ON;
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// Nested recursive
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Array a1;
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Array a2;
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a2.push_back(a1);
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a1.push_back(a2);
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Array a1_shallow = a1.duplicate(false);
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CHECK_EQ(a1, a1_shallow);
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// Same deep copy issue as above
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ERR_PRINT_OFF;
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a1.duplicate(true);
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ERR_PRINT_ON;
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// Break the recursivity otherwise Array teardown will leak memory
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a.clear();
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a1.clear();
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a2.clear();
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}
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TEST_CASE("[Array] Hash array") {
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// a = [1, [2, 2], {3: 3}]
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Array a = build_array(1, build_array(2, 2), build_dictionary(3, 3));
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uint32_t original_hash = a.hash();
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a.push_back(1);
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CHECK_NE(a.hash(), original_hash);
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a.pop_back();
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CHECK_EQ(a.hash(), original_hash);
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Array(a[1]).push_back(1);
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CHECK_NE(a.hash(), original_hash);
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Array(a[1]).pop_back();
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CHECK_EQ(a.hash(), original_hash);
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(Dictionary(a[2]))[1] = 1;
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CHECK_NE(a.hash(), original_hash);
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Dictionary(a[2]).erase(1);
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CHECK_EQ(a.hash(), original_hash);
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Array a2 = a.duplicate(true);
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CHECK_EQ(a2.hash(), a.hash());
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}
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TEST_CASE("[Array] Hash recursive array") {
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Array a1;
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a1.push_back(a1);
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Array a2;
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a2.push_back(a2);
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// Hash should reach recursion limit
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ERR_PRINT_OFF;
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CHECK_EQ(a1.hash(), a2.hash());
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ERR_PRINT_ON;
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// Break the recursivity otherwise Array teardown will leak memory
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a1.clear();
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a2.clear();
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}
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TEST_CASE("[Array] Empty comparison") {
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Array a1;
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Array a2;
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// test both operator== and operator!=
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CHECK_EQ(a1, a2);
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CHECK_FALSE(a1 != a2);
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}
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TEST_CASE("[Array] Flat comparison") {
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Array a1 = build_array(1);
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Array a2 = build_array(1);
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Array other_a = build_array(2);
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// test both operator== and operator!=
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CHECK_EQ(a1, a1); // compare self
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CHECK_FALSE(a1 != a1);
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CHECK_EQ(a1, a2); // different equivalent arrays
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CHECK_FALSE(a1 != a2);
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CHECK_NE(a1, other_a); // different arrays with different content
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CHECK_FALSE(a1 == other_a);
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}
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TEST_CASE("[Array] Nested array comparison") {
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// a1 = [[[1], 2], 3]
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Array a1 = build_array(build_array(build_array(1), 2), 3);
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Array a2 = a1.duplicate(true);
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// other_a = [[[1, 0], 2], 3]
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Array other_a = build_array(build_array(build_array(1, 0), 2), 3);
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// test both operator== and operator!=
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CHECK_EQ(a1, a1); // compare self
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CHECK_FALSE(a1 != a1);
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CHECK_EQ(a1, a2); // different equivalent arrays
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CHECK_FALSE(a1 != a2);
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CHECK_NE(a1, other_a); // different arrays with different content
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CHECK_FALSE(a1 == other_a);
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}
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TEST_CASE("[Array] Nested dictionary comparison") {
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// a1 = [{1: 2}, 3]
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Array a1 = build_array(build_dictionary(1, 2), 3);
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Array a2 = a1.duplicate(true);
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// other_a = [{1: 0}, 3]
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Array other_a = build_array(build_dictionary(1, 0), 3);
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// test both operator== and operator!=
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CHECK_EQ(a1, a1); // compare self
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CHECK_FALSE(a1 != a1);
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CHECK_EQ(a1, a2); // different equivalent arrays
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CHECK_FALSE(a1 != a2);
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CHECK_NE(a1, other_a); // different arrays with different content
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CHECK_FALSE(a1 == other_a);
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}
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TEST_CASE("[Array] Recursive comparison") {
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Array a1;
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a1.push_back(a1);
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Array a2;
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a2.push_back(a2);
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// Comparison should reach recursion limit
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ERR_PRINT_OFF;
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CHECK_EQ(a1, a2);
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CHECK_FALSE(a1 != a2);
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ERR_PRINT_ON;
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a1.push_back(1);
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a2.push_back(1);
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// Comparison should reach recursion limit
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ERR_PRINT_OFF;
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CHECK_EQ(a1, a2);
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CHECK_FALSE(a1 != a2);
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ERR_PRINT_ON;
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a1.push_back(1);
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a2.push_back(2);
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// Comparison should reach recursion limit
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ERR_PRINT_OFF;
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CHECK_NE(a1, a2);
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CHECK_FALSE(a1 == a2);
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ERR_PRINT_ON;
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// Break the recursivity otherwise Array tearndown will leak memory
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a1.clear();
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a2.clear();
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}
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TEST_CASE("[Array] Recursive self comparison") {
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Array a1;
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Array a2;
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a2.push_back(a1);
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a1.push_back(a2);
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CHECK_EQ(a1, a1);
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CHECK_FALSE(a1 != a1);
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// Break the recursivity otherwise Array tearndown will leak memory
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a1.clear();
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a2.clear();
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}
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} // namespace TestArray
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#endif // TEST_ARRAY_H
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