virtualx-engine/modules/mono/editor/GodotTools
Ignacio Etcheverry 4b0c78b3ca Mono/C#: Use /restore instead of /t:restore when building
Documentation recommends not to use /t:restore
together with other targets (like /t:build),
as it messes with the environment.
2020-06-25 23:50:05 +02:00
..
GodotTools Mono/C#: Use /restore instead of /t:restore when building 2020-06-25 23:50:05 +02:00
GodotTools.BuildLogger C#: Use Sdks in GodotTools csprojs and switch to nuget Microsoft.Build 2020-05-09 21:36:31 +02:00
GodotTools.Core C#: Fix completion request with case insensitive resource path 2020-06-23 20:29:19 +02:00
GodotTools.IdeMessaging C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
GodotTools.IdeMessaging.CLI C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
GodotTools.OpenVisualStudio C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
GodotTools.ProjectEditor C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
.gitignore Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
GodotTools.sln C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00