virtualx-engine/servers/rendering
Rémi Verschelde b2ada1b690
Merge pull request #78972 from bitsawer/fix_shader_float_precision
Fix shader language float literal precision truncation
2023-07-07 08:32:09 +02:00
..
dummy (Re-)Implemented Light3D's property "shadow_reverse_cull_face" 2023-05-19 19:22:10 +02:00
environment
renderer_rd Initialize particles instance buffer in case it is used before being updated 2023-06-29 13:24:40 -07:00
storage Fix shader uniform storage conversions and crash 2023-05-29 15:17:13 +03:00
renderer_canvas_cull.cpp Fix Y-sort modulate for top-most Y-sorted CanvasItem 2023-06-12 13:33:26 +02:00
renderer_canvas_cull.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h Fixes a canvas item set to clip children being drawn as black if no children are visible 2023-03-07 09:53:26 +02:00
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
renderer_scene_cull.cpp Properly clear material slots on mesh instance when material is freed 2023-05-22 23:00:00 +10:00
renderer_scene_cull.h Properly clear material slots on mesh instance when material is freed 2023-05-22 23:00:00 +10:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Add RENDERING_INFO parameters to GL Compatibility renderer 2023-06-16 09:10:00 +02:00
renderer_viewport.h Add RENDERING_INFO parameters to GL Compatibility renderer 2023-06-16 09:10:00 +02:00
rendering_device.cpp Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
rendering_device.h Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
rendering_device_binds.cpp
rendering_device_binds.h Add ValidatedCall to MethodBind 2023-04-30 20:01:26 +02:00
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp Add RENDERING_INFO parameters to GL Compatibility renderer 2023-06-16 09:10:00 +02:00
rendering_server_default.h For GDExternal use, provides access to internal graphics handles for textures 2023-05-09 13:47:22 +10:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Fix shader language float literal precision truncation 2023-07-03 12:48:33 +03:00
shader_compiler.h
shader_language.cpp Fix using uint suffix at the hex number declaration in shaders 2023-07-01 14:33:48 +03:00
shader_language.h Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
shader_preprocessor.cpp i18n: Sync translations with Weblate (now tracking 4.1 strings) 2023-06-12 14:57:08 +02:00
shader_preprocessor.h Fix Shader Preprocessor line numbering when disabled 2023-04-26 16:48:23 +03:00
shader_types.cpp Merge pull request #76565 from clayjohn/debug-PSSM-splits 2023-05-15 09:33:01 +02:00
shader_types.h
shader_warnings.cpp
shader_warnings.h