d76806d322
ptrcall is now also used to optimize calls in GDScript, on top of the existing use by the GDNative and Mono modules. It no longer makes sense to make it optional.
32 lines
1.1 KiB
Python
32 lines
1.1 KiB
Python
#!/usr/bin/env python
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Import("env")
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Import("env_modules")
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env_gdnative = env_modules.Clone()
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env_gdnative.add_source_files(env.modules_sources, "gdnative.cpp")
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env_gdnative.add_source_files(env.modules_sources, "register_types.cpp")
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env_gdnative.add_source_files(env.modules_sources, "android/*.cpp")
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env_gdnative.add_source_files(env.modules_sources, "gdnative/*.cpp")
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env_gdnative.add_source_files(env.modules_sources, "nativescript/*.cpp")
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env_gdnative.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp")
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env_gdnative.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cpp")
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env_gdnative.Prepend(CPPPATH=["#modules/gdnative/include/"])
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Export("env_gdnative")
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SConscript("net/SCsub")
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SConscript("xr/SCsub")
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SConscript("pluginscript/SCsub")
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SConscript("videodecoder/SCsub")
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import gdnative_builders
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_, gensource = env_gdnative.CommandNoCache(
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["include/gdnative_api_struct.gen.h", "gdnative_api_struct.gen.cpp"],
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"gdnative_api.json",
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env.Run(gdnative_builders.build_gdnative_api_struct, "Generating GDNative API."),
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)
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env_gdnative.add_source_files(env.modules_sources, [gensource])
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