virtualx-engine/scene/main
2020-11-26 10:49:50 -03:00
..
canvas_item.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
canvas_item.h Implement CanvasGroup and CanvasItem clipping 2020-10-28 18:53:32 -03:00
canvas_layer.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
canvas_layer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
http_request.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
http_request.h HTTPRequest now accepts gzip 2020-09-02 12:59:59 -07:00
instance_placeholder.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
instance_placeholder.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
node.cpp Remove property groups for Pause Mode and Script 2020-11-15 16:01:10 +01:00
node.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
resource_preloader.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
resource_preloader.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
scene_tree.cpp Implement signed distance fields for 2D shaders 2020-11-26 10:49:50 -03:00
scene_tree.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_globals_override.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
shader_globals_override.h Add override keywords. 2020-07-10 13:56:54 +01:00
timer.cpp Do not start Timer upon manual switching of internal process 2020-11-20 01:28:40 +02:00
timer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
viewport.cpp Implement signed distance fields for 2D shaders 2020-11-26 10:49:50 -03:00
viewport.h Implement signed distance fields for 2D shaders 2020-11-26 10:49:50 -03:00
window.cpp include parent display location in popup location calculation 2020-10-21 12:58:39 -04:00
window.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00