.. |
audio
|
Remove empty lines around braces with the formatting script
|
2020-11-16 23:38:11 -05:00 |
camera
|
SCons: Add explicit dependencies on thirdparty code in cloned env
|
2020-12-18 10:29:34 +01:00 |
physics_2d
|
make 2d constraint solving more deterministic by solving in push order
|
2020-12-04 22:23:12 -06:00 |
physics_3d
|
Fixes collisions in Godot 3D physics
|
2020-12-19 21:52:33 -05:00 |
rendering
|
Rename Control margin to offset
|
2020-12-23 06:25:56 +00:00 |
xr
|
Rename XRPositionalTracker methods
|
2020-12-21 06:32:53 +00:00 |
audio_server.cpp
|
Merge pull request #43333 from YeldhamDev/global_rate_scale_min
|
2020-11-10 09:32:56 +01:00 |
audio_server.h
|
Remove empty lines around braces with the formatting script
|
2020-11-16 23:38:11 -05:00 |
camera_server.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
camera_server.h
|
Cleanup unused engine code
|
2020-12-09 12:12:36 +01:00 |
display_server.cpp
|
Refactor MethodBind to use variadic templates
|
2020-10-18 12:28:44 +02:00 |
display_server.h
|
Reorganize rendering server.
|
2020-12-03 19:01:01 -03:00 |
navigation_server_2d.cpp
|
Style: Enforce separation line between function definitions
|
2020-05-14 16:54:55 +02:00 |
navigation_server_2d.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
navigation_server_3d.cpp
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
navigation_server_3d.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
physics_server_2d.cpp
|
Variant: Rename Type::_RID to Type::RID
|
2020-11-09 16:29:04 +01:00 |
physics_server_2d.h
|
Remove empty lines around braces with the formatting script
|
2020-11-16 23:38:11 -05:00 |
physics_server_3d.cpp
|
Variant: Rename Type::_RID to Type::RID
|
2020-11-09 16:29:04 +01:00 |
physics_server_3d.h
|
Remove Generic6DOFJoint precision property
|
2020-12-15 10:14:48 +00:00 |
register_server_types.cpp
|
RenderingServer reorganization
|
2020-12-04 18:39:46 -03:00 |
register_server_types.h
|
Yay very basic 3D (only white) finally shows.
|
2020-02-11 11:59:27 +01:00 |
rendering_server.cpp
|
Port ASSAO to Godot to replace SAO
|
2020-12-21 23:08:59 -08:00 |
rendering_server.h
|
Port ASSAO to Godot to replace SAO
|
2020-12-21 23:08:59 -08:00 |
SCsub
|
Renaming all ARVR nodes to XR
|
2020-04-09 15:33:01 +10:00 |
server_wrap_mt_common.h
|
Reimplement Mutex with C++'s <mutex>
|
2020-02-26 20:40:10 +01:00 |
text_server.cpp
|
Add word breaks on punctuation characters.
|
2020-12-14 11:36:13 +02:00 |
text_server.h
|
Add word breaks on punctuation characters.
|
2020-12-14 11:36:13 +02:00 |
xr_server.cpp
|
Rename XR get_type and get_name
|
2020-12-04 18:59:02 -05:00 |
xr_server.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |