204 lines
5.9 KiB
C++
204 lines
5.9 KiB
C++
/*************************************************************************/
|
|
/* lws_server.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef JAVASCRIPT_ENABLED
|
|
|
|
#include "lws_server.h"
|
|
#include "core/os/os.h"
|
|
|
|
Error LWSServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_api) {
|
|
|
|
ERR_FAIL_COND_V(context != NULL, FAILED);
|
|
|
|
_is_multiplayer = gd_mp_api;
|
|
|
|
struct lws_context_creation_info info;
|
|
memset(&info, 0, sizeof info);
|
|
|
|
// Prepare lws protocol structs
|
|
_lws_make_protocols(this, &LWSServer::_lws_gd_callback, p_protocols, &_lws_ref);
|
|
|
|
info.port = p_port;
|
|
info.user = _lws_ref;
|
|
info.protocols = _lws_ref->lws_structs;
|
|
info.gid = -1;
|
|
info.uid = -1;
|
|
//info.ws_ping_pong_interval = 5;
|
|
|
|
context = lws_create_context(&info);
|
|
|
|
if (context == NULL) {
|
|
_lws_free_ref(_lws_ref);
|
|
_lws_ref = NULL;
|
|
ERR_EXPLAIN("Unable to create LWS context");
|
|
ERR_FAIL_V(FAILED);
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
bool LWSServer::is_listening() const {
|
|
return context != NULL;
|
|
}
|
|
|
|
int LWSServer::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) {
|
|
|
|
LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user;
|
|
|
|
switch (reason) {
|
|
case LWS_CALLBACK_HTTP:
|
|
// no http for now
|
|
// closing immediately returning -1;
|
|
return -1;
|
|
|
|
case LWS_CALLBACK_FILTER_PROTOCOL_CONNECTION:
|
|
// check header here?
|
|
break;
|
|
|
|
case LWS_CALLBACK_ESTABLISHED: {
|
|
int32_t id = _gen_unique_id();
|
|
|
|
Ref<LWSPeer> peer = Ref<LWSPeer>(memnew(LWSPeer));
|
|
peer->set_wsi(wsi);
|
|
_peer_map[id] = peer;
|
|
|
|
peer_data->peer_id = id;
|
|
peer_data->force_close = false;
|
|
peer_data->clean_close = false;
|
|
_on_connect(id, lws_get_protocol(wsi)->name);
|
|
break;
|
|
}
|
|
|
|
case LWS_CALLBACK_WS_PEER_INITIATED_CLOSE: {
|
|
if (peer_data == NULL)
|
|
return 0;
|
|
|
|
int32_t id = peer_data->peer_id;
|
|
if (_peer_map.has(id)) {
|
|
int code;
|
|
Ref<LWSPeer> peer = _peer_map[id];
|
|
String reason = peer->get_close_reason(in, len, code);
|
|
peer_data->clean_close = true;
|
|
_on_close_request(id, code, reason);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
case LWS_CALLBACK_CLOSED: {
|
|
if (peer_data == NULL)
|
|
return 0;
|
|
int32_t id = peer_data->peer_id;
|
|
bool clean = peer_data->clean_close;
|
|
if (_peer_map.has(id)) {
|
|
_peer_map[id]->close();
|
|
_peer_map.erase(id);
|
|
}
|
|
_on_disconnect(id, clean);
|
|
return 0; // we can end here
|
|
}
|
|
|
|
case LWS_CALLBACK_RECEIVE: {
|
|
int32_t id = peer_data->peer_id;
|
|
if (_peer_map.has(id)) {
|
|
static_cast<Ref<LWSPeer> >(_peer_map[id])->read_wsi(in, len);
|
|
if (_peer_map[id]->get_available_packet_count() > 0)
|
|
_on_peer_packet(id);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case LWS_CALLBACK_SERVER_WRITEABLE: {
|
|
int id = peer_data->peer_id;
|
|
if (peer_data->force_close) {
|
|
if (_peer_map.has(id)) {
|
|
Ref<LWSPeer> peer = _peer_map[id];
|
|
peer->send_close_status(wsi);
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
if (_peer_map.has(id))
|
|
static_cast<Ref<LWSPeer> >(_peer_map[id])->write_wsi();
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void LWSServer::stop() {
|
|
if (context == NULL)
|
|
return;
|
|
|
|
_peer_map.clear();
|
|
destroy_context();
|
|
context = NULL;
|
|
}
|
|
|
|
bool LWSServer::has_peer(int p_id) const {
|
|
return _peer_map.has(p_id);
|
|
}
|
|
|
|
Ref<WebSocketPeer> LWSServer::get_peer(int p_id) const {
|
|
ERR_FAIL_COND_V(!has_peer(p_id), NULL);
|
|
return _peer_map[p_id];
|
|
}
|
|
|
|
IP_Address LWSServer::get_peer_address(int p_peer_id) const {
|
|
ERR_FAIL_COND_V(!has_peer(p_peer_id), IP_Address());
|
|
|
|
return _peer_map[p_peer_id]->get_connected_host();
|
|
}
|
|
|
|
int LWSServer::get_peer_port(int p_peer_id) const {
|
|
ERR_FAIL_COND_V(!has_peer(p_peer_id), 0);
|
|
|
|
return _peer_map[p_peer_id]->get_connected_port();
|
|
}
|
|
|
|
void LWSServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) {
|
|
ERR_FAIL_COND(!has_peer(p_peer_id));
|
|
|
|
get_peer(p_peer_id)->close(p_code, p_reason);
|
|
}
|
|
|
|
LWSServer::LWSServer() {
|
|
context = NULL;
|
|
_lws_ref = NULL;
|
|
}
|
|
|
|
LWSServer::~LWSServer() {
|
|
invalidate_lws_ref(); // we do not want any more callbacks
|
|
stop();
|
|
}
|
|
|
|
#endif // JAVASCRIPT_ENABLED
|