virtualx-engine/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators
2022-09-18 23:08:22 +08:00
..
Common.cs C#: Ignore property indexers and report if exported 2022-08-28 18:16:57 +02:00
ExtensionMethods.cs C#: Preserve order of exported fields/categories 2022-08-25 20:39:57 +02:00
Godot.SourceGenerators.csproj C#: Make GodotSharp API a NuGet package 2022-08-22 03:36:51 +02:00
Godot.SourceGenerators.props
GodotClasses.cs Add MustBeVariant attribute and analyzer 2022-08-25 01:47:40 +02:00
GodotEnums.cs C#: Add source generator for signals as events 2022-08-22 03:36:52 +02:00
GodotMemberData.cs C#: Preserve order of exported fields/categories 2022-08-25 20:39:57 +02:00
GodotPluginsInitializerGenerator.cs C#: Fix exported game crash because of uninitialized callbacks 2022-08-29 17:37:56 +02:00
MarshalType.cs C#: Re-introduce generic Godot Array and Dictionary 2022-08-22 03:36:52 +02:00
MarshalUtils.cs Fix various C# exceptions 2022-08-26 16:56:00 +02:00
MethodInfo.cs C#: Add source generator for signals as events 2022-08-22 03:36:52 +02:00
MustBeVariantAnalyzer.cs C#: Make MustBeVariantAnalyzer ignore OmittedTypeArgument 2022-09-06 18:51:45 +02:00
PropertyInfo.cs C#: Add source generator for signals as events 2022-08-22 03:36:52 +02:00
ScriptMethodsGenerator.cs C# Modify the MemberName generated for the user script 2022-09-06 20:43:40 +08:00
ScriptPathAttributeGenerator.cs C#: Add source generator for properties and exports default values 2022-08-22 03:36:51 +02:00
ScriptPropertiesGenerator.cs C# Modify the MemberName generated for the user script 2022-09-06 20:43:40 +08:00
ScriptPropertyDefValGenerator.cs C# Modify the MemberName generated for the user script 2022-09-06 20:43:40 +08:00
ScriptRegistrarGenerator.cs
ScriptSerializationGenerator.cs C# Modify the MemberName generated for the user script 2022-09-06 20:43:40 +08:00
ScriptSignalsGenerator.cs C#: inheritdoc the "///" comment from EventHandler to the generated event 2022-09-18 23:08:22 +08:00