..
config.py
Remove trailing spaces
2016-04-02 20:26:12 +02:00
gd_compiler.cpp
Removed unused variables (first pass)
2016-07-07 23:15:03 +02:00
gd_compiler.h
Ability to reload scripts on running game
2016-06-01 20:31:42 -03:00
gd_editor.cpp
Removed unused variables (first pass)
2016-07-07 23:15:03 +02:00
gd_function.cpp
Warn instad of crashing when class instance is gone after yield. Closes #5247 , probably closes other yield related crashes
2016-06-29 21:06:16 -03:00
gd_function.h
Warn instad of crashing when class instance is gone after yield. Closes #5247 , probably closes other yield related crashes
2016-06-29 21:06:16 -03:00
gd_functions.cpp
Removed unused variables (first pass)
2016-07-07 23:15:03 +02:00
gd_functions.h
Add @GDScript.type_exists
2016-06-18 15:07:51 +08:00
gd_parser.cpp
Revert removing of function call in gd_parser
2016-07-08 22:12:59 -03:00
gd_parser.h
Only check for constants when parsing constants, should close #5497
2016-06-30 10:40:13 -03:00
gd_script.cpp
Fix bug in inner class reference, closes #1411
2016-06-28 11:15:55 -03:00
gd_script.h
Warn instad of crashing when class instance is gone after yield. Closes #5247 , probably closes other yield related crashes
2016-06-29 21:06:16 -03:00
gd_tokenizer.cpp
Removed unused variables (first pass)
2016-07-07 23:15:03 +02:00
gd_tokenizer.h
PI is now a built-in constant, fixes #2134
2016-01-02 17:56:45 -03:00
register_types.cpp
-Fix crashes with thread_exit()
2016-06-26 10:54:45 -03:00
register_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00