e94161dada
Since we clone the environments to build thirdparty code, we don't get an
explicit dependency on the build objects produced by that environment.
So when we update thirdparty code, Godot code using it is not necessarily
rebuilt (I think it is for changed headers, but not for changed .c/.cpp files),
which can lead to an invalid compilation output (linking old Godot .o files
with a newer, potentially ABI breaking version of thirdparty code).
This was only seen as really problematic with bullet updates (leading to
crashes when rebuilding Godot after a bullet update without cleaning .o files),
but it's safer to fix it everywhere, even if it's a LOT of hacky boilerplate.
(cherry picked from commit c7b53c03ae
)
148 lines
4.2 KiB
Python
148 lines
4.2 KiB
Python
#!/usr/bin/env python
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Import("env")
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Import("env_modules")
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env_webp = env_modules.Clone()
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# Thirdparty source files
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thirdparty_obj = []
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if env["builtin_libwebp"]:
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thirdparty_dir = "#thirdparty/libwebp/"
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thirdparty_sources = [
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"dec/alpha_dec.c",
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"dec/buffer_dec.c",
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"dec/frame_dec.c",
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"dec/idec_dec.c",
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"dec/io_dec.c",
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"dec/quant_dec.c",
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"dec/tree_dec.c",
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"dec/vp8_dec.c",
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"dec/vp8l_dec.c",
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"dec/webp_dec.c",
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"demux/anim_decode.c",
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"demux/demux.c",
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"dsp/alpha_processing.c",
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"dsp/alpha_processing_mips_dsp_r2.c",
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"dsp/alpha_processing_neon.c",
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"dsp/alpha_processing_sse2.c",
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"dsp/alpha_processing_sse41.c",
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"dsp/cost.c",
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"dsp/cost_mips32.c",
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"dsp/cost_mips_dsp_r2.c",
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"dsp/cost_neon.c",
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"dsp/cost_sse2.c",
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"dsp/cpu.c",
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"dsp/dec.c",
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"dsp/dec_clip_tables.c",
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"dsp/dec_mips32.c",
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"dsp/dec_mips_dsp_r2.c",
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"dsp/dec_msa.c",
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"dsp/dec_neon.c",
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"dsp/dec_sse2.c",
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"dsp/dec_sse41.c",
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"dsp/enc.c",
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"dsp/enc_mips32.c",
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"dsp/enc_mips_dsp_r2.c",
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"dsp/enc_msa.c",
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"dsp/enc_neon.c",
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"dsp/enc_sse2.c",
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"dsp/enc_sse41.c",
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"dsp/filters.c",
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"dsp/filters_mips_dsp_r2.c",
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"dsp/filters_msa.c",
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"dsp/filters_neon.c",
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"dsp/filters_sse2.c",
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"dsp/lossless.c",
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"dsp/lossless_enc.c",
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"dsp/lossless_enc_mips32.c",
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"dsp/lossless_enc_mips_dsp_r2.c",
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"dsp/lossless_enc_msa.c",
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"dsp/lossless_enc_neon.c",
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"dsp/lossless_enc_sse2.c",
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"dsp/lossless_enc_sse41.c",
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"dsp/lossless_mips_dsp_r2.c",
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"dsp/lossless_msa.c",
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"dsp/lossless_neon.c",
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"dsp/lossless_sse2.c",
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"dsp/rescaler.c",
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"dsp/rescaler_mips32.c",
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"dsp/rescaler_mips_dsp_r2.c",
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"dsp/rescaler_msa.c",
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"dsp/rescaler_neon.c",
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"dsp/rescaler_sse2.c",
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"dsp/ssim.c",
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"dsp/ssim_sse2.c",
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"dsp/upsampling.c",
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"dsp/upsampling_mips_dsp_r2.c",
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"dsp/upsampling_msa.c",
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"dsp/upsampling_neon.c",
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"dsp/upsampling_sse2.c",
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"dsp/upsampling_sse41.c",
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"dsp/yuv.c",
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"dsp/yuv_mips32.c",
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"dsp/yuv_mips_dsp_r2.c",
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"dsp/yuv_neon.c",
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"dsp/yuv_sse2.c",
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"dsp/yuv_sse41.c",
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"enc/alpha_enc.c",
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"enc/analysis_enc.c",
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"enc/backward_references_cost_enc.c",
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"enc/backward_references_enc.c",
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"enc/config_enc.c",
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"enc/cost_enc.c",
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"enc/filter_enc.c",
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"enc/frame_enc.c",
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"enc/histogram_enc.c",
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"enc/iterator_enc.c",
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"enc/near_lossless_enc.c",
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"enc/picture_csp_enc.c",
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"enc/picture_enc.c",
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"enc/picture_psnr_enc.c",
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"enc/picture_rescale_enc.c",
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"enc/picture_tools_enc.c",
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"enc/predictor_enc.c",
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"enc/quant_enc.c",
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"enc/syntax_enc.c",
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"enc/token_enc.c",
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"enc/tree_enc.c",
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"enc/vp8l_enc.c",
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"enc/webp_enc.c",
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"mux/anim_encode.c",
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"mux/muxedit.c",
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"mux/muxinternal.c",
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"mux/muxread.c",
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"utils/bit_reader_utils.c",
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"utils/bit_writer_utils.c",
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"utils/color_cache_utils.c",
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"utils/filters_utils.c",
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"utils/huffman_encode_utils.c",
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"utils/huffman_utils.c",
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"utils/quant_levels_dec_utils.c",
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"utils/quant_levels_utils.c",
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"utils/random_utils.c",
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"utils/rescaler_utils.c",
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"utils/thread_utils.c",
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"utils/utils.c",
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]
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thirdparty_sources = [thirdparty_dir + "src/" + file for file in thirdparty_sources]
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env_webp.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "src/"])
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env_thirdparty = env_webp.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
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env.modules_sources += thirdparty_obj
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# Godot source files
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module_obj = []
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env_webp.add_source_files(module_obj, "*.cpp")
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env.modules_sources += module_obj
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# Needed to force rebuilding the module files when the thirdparty library is updated.
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env.Depends(module_obj, thirdparty_obj)
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