a4005221f5
[ci skip]
222 lines
6.6 KiB
XML
222 lines
6.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="FileDialog" inherits="ConfirmationDialog" category="Core" version="3.0.alpha.custom_build">
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<brief_description>
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Dialog for selecting files or directories in the filesystem.
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</brief_description>
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<description>
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FileDialog is a preset dialog used to choose files and directories in the filesystem. It supports filter masks.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="add_filter">
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<return type="void">
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</return>
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<argument index="0" name="filter" type="String">
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</argument>
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<description>
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Add a custom filter. Filter format is: "mask ; description", example (C++): dialog->add_filter("*.png ; PNG Images");
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</description>
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</method>
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<method name="clear_filters">
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<return type="void">
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</return>
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<description>
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Clear all the added filters in the dialog.
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</description>
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</method>
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<method name="get_access" qualifiers="const">
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<return type="int" enum="FileDialog.Access">
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</return>
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<description>
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Return the file access permission of the dialog.
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</description>
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</method>
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<method name="get_current_dir" qualifiers="const">
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<return type="String">
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</return>
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<description>
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Get the current working directory of the file dialog.
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</description>
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</method>
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<method name="get_current_file" qualifiers="const">
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<return type="String">
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</return>
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<description>
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Get the current selected file of the file dialog (empty if none).
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</description>
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</method>
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<method name="get_current_path" qualifiers="const">
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<return type="String">
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</return>
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<description>
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Get the current selected path (directory and file) of the file dialog (empty if none).
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</description>
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</method>
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<method name="get_filters" qualifiers="const">
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<return type="PoolStringArray">
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</return>
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<description>
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</description>
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</method>
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<method name="get_mode" qualifiers="const">
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<return type="int" enum="FileDialog.Mode">
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</return>
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<description>
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Get the file dialog mode from the MODE_* enum.
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</description>
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</method>
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<method name="get_vbox">
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<return type="VBoxContainer">
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</return>
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<description>
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Return the vertical box container of the dialog, custom controls can be added to it.
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</description>
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</method>
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<method name="invalidate">
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<return type="void">
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</return>
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<description>
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Invalidate and update the current dialog content list.
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</description>
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</method>
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<method name="is_showing_hidden_files" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Return true if the diaog allows show hidden files.
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</description>
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</method>
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<method name="set_access">
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<return type="void">
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</return>
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<argument index="0" name="access" type="int" enum="FileDialog.Access">
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</argument>
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<description>
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Set the file access permission of the dialog(Must be one of [ACCESS_RESOURCES], [ACCESS_USERDATA] or [ACCESS_FILESYSTEM]).
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</description>
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</method>
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<method name="set_current_dir">
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<return type="void">
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</return>
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<argument index="0" name="dir" type="String">
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</argument>
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<description>
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Set the current working directory of the file dialog.
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</description>
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</method>
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<method name="set_current_file">
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<return type="void">
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</return>
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<argument index="0" name="file" type="String">
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</argument>
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<description>
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Set the current selected file name of the file dialog.
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</description>
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</method>
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<method name="set_current_path">
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<return type="void">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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Set the current selected file path of the file dialog.
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</description>
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</method>
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<method name="set_filters">
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<return type="void">
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</return>
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<argument index="0" name="filters" type="PoolStringArray">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_mode">
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<return type="void">
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</return>
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<argument index="0" name="mode" type="int" enum="FileDialog.Mode">
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</argument>
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<description>
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Set the file dialog mode from the MODE_* enum.
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</description>
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</method>
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<method name="set_show_hidden_files">
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<return type="void">
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</return>
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<argument index="0" name="show" type="bool">
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</argument>
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<description>
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Set the dialog should show hidden files.
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</description>
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</method>
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</methods>
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<members>
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<member name="access" type="int" setter="set_access" getter="get_access" enum="FileDialog.Access">
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</member>
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<member name="filters" type="PoolStringArray" setter="set_filters" getter="get_filters">
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</member>
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<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="FileDialog.Mode">
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</member>
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<member name="show_hidden_files" type="bool" setter="set_show_hidden_files" getter="is_showing_hidden_files">
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</member>
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</members>
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<signals>
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<signal name="dir_selected">
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<argument index="0" name="dir" type="String">
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</argument>
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<description>
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Event emitted when the user selects a directory.
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</description>
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</signal>
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<signal name="file_selected">
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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Event emitted when the user selects a file (double clicks it or presses the OK button).
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</description>
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</signal>
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<signal name="files_selected">
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<argument index="0" name="paths" type="PoolStringArray">
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</argument>
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<description>
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Event emitted when the user selects multiple files.
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="MODE_OPEN_FILE" value="0">
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The dialog allows the selection of one, and only one file.
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</constant>
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<constant name="MODE_OPEN_FILES" value="1">
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The dialog allows the selection of multiple files.
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</constant>
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<constant name="MODE_OPEN_DIR" value="2">
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The dialog functions as a folder selector, disallowing the selection of any file.
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</constant>
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<constant name="MODE_OPEN_ANY" value="3">
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The dialog allows the selection of a file or a directory.
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</constant>
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<constant name="MODE_SAVE_FILE" value="4">
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The dialog will warn when a file exists.
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</constant>
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<constant name="ACCESS_RESOURCES" value="0">
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The dialog allows the selection of file and directory.
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</constant>
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<constant name="ACCESS_USERDATA" value="1">
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The dialog allows ascess files under [Resource] path(res://) .
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</constant>
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<constant name="ACCESS_FILESYSTEM" value="2">
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The dialog allows ascess files in whole file system.
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</constant>
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</constants>
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<theme_items>
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<theme_item name="files_disabled" type="Color">
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</theme_item>
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<theme_item name="folder" type="Texture">
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</theme_item>
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<theme_item name="reload" type="Texture">
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</theme_item>
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</theme_items>
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</class>
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