virtualx-engine/scene
2021-03-29 23:01:04 +11:00
..
2d Fix crash on calling play() in a uninitialized AnimatedSprite2D 2021-03-17 15:33:38 +01:00
3d Change ARVRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:04 +11:00
animation Fix for regression in SkeletonIK code 2021-03-19 10:53:58 +01:00
audio Don't fade out after pausing unless stream is running 2021-02-19 15:55:41 +01:00
debugger Modernize Mutex 2021-02-18 11:58:08 +01:00
gui Control: Expose pass_on_modal_close_click 2021-03-25 18:29:41 +01:00
main Control: Expose pass_on_modal_close_click 2021-03-25 18:29:41 +01:00
resources Fix errors and crash with empty ConvexPolygonShape2D 2021-03-05 22:45:29 +01:00
register_scene_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00