virtualx-engine/modules/jpg/SCsub
Rémi Verschelde ea1e180e4a jpg: Make it a module and split jpgd thirdparty files
Similar rationale as in previous commit.

(cherry picked from commit 16ba665db6)
2016-10-30 14:51:30 +01:00

19 lines
560 B
Text

Import('env')
Import('env_modules')
# Thirdparty source files
# Not unbundled for now as they are not commonly available as shared library
thirdparty_dir = "#thirdparty/jpeg-compressor/"
thirdparty_jpg_sources = [
"jpgd.cpp",
]
thirdparty_jpg_sources = [thirdparty_dir + file for file in thirdparty_jpg_sources]
env_modules.add_source_files(env.modules_sources, thirdparty_jpg_sources)
env_modules.Append(CPPPATH = [thirdparty_dir])
# Godot's own source files
env_modules.add_source_files(env.modules_sources, "*.cpp")
Export('env_modules')
Export('env')