8d3ca2c137
Refactor WebAudio driver.
165 lines
5.9 KiB
C++
165 lines
5.9 KiB
C++
/*************************************************************************/
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/* audio_driver_javascript.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_driver_javascript.h"
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#include <emscripten.h>
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AudioDriverJavaScript *AudioDriverJavaScript::singleton = NULL;
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const char *AudioDriverJavaScript::get_name() const {
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return "JavaScript";
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}
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extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_js_mix() {
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AudioDriverJavaScript::singleton->mix_to_js();
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}
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void AudioDriverJavaScript::mix_to_js() {
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int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode());
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int sample_count = memarr_len(internal_buffer) / channel_count;
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int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer);
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audio_server_process(sample_count, stream_buffer);
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for (int i = 0; i < sample_count * channel_count; i++) {
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internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.0;
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}
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}
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Error AudioDriverJavaScript::init() {
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/* clang-format off */
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EM_ASM({
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_audioDriver_audioContext = new (window.AudioContext || window.webkitAudioContext);
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_audioDriver_scriptNode = null;
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});
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/* clang-format on */
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int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode());
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/* clang-format off */
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int buffer_length = EM_ASM_INT({
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var CHANNEL_COUNT = $0;
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var channelCount = _audioDriver_audioContext.destination.channelCount;
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try {
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// Try letting the browser recommend a buffer length.
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_audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(0, 0, channelCount);
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} catch (e) {
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// ...otherwise, default to 4096.
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_audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(4096, 0, channelCount);
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}
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_audioDriver_scriptNode.connect(_audioDriver_audioContext.destination);
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return _audioDriver_scriptNode.bufferSize;
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}, channel_count);
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/* clang-format on */
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if (!buffer_length) {
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return FAILED;
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}
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if (!internal_buffer || memarr_len(internal_buffer) != buffer_length * channel_count) {
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if (internal_buffer)
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memdelete_arr(internal_buffer);
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internal_buffer = memnew_arr(float, buffer_length *channel_count);
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}
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return internal_buffer ? OK : ERR_OUT_OF_MEMORY;
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}
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void AudioDriverJavaScript::start() {
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/* clang-format off */
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EM_ASM({
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var INTERNAL_BUFFER_PTR = $0;
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var audioDriverMixFunction = cwrap('audio_driver_js_mix');
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_audioDriver_scriptNode.onaudioprocess = function(audioProcessingEvent) {
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audioDriverMixFunction();
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// The output buffer contains the samples that will be modified and played.
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var output = audioProcessingEvent.outputBuffer;
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var input = HEAPF32.subarray(
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INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT,
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INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels);
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for (var channel = 0; channel < output.numberOfChannels; channel++) {
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var outputData = output.getChannelData(channel);
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// Loop through samples.
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for (var sample = 0; sample < outputData.length; sample++) {
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// Set output equal to input.
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outputData[sample] = input[sample * output.numberOfChannels + channel];
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}
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}
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};
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}, internal_buffer);
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/* clang-format on */
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}
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int AudioDriverJavaScript::get_mix_rate() const {
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/* clang-format off */
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return EM_ASM_INT_V({
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return _audioDriver_audioContext.sampleRate;
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});
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/* clang-format on */
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}
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AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const {
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/* clang-format off */
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return get_speaker_mode_by_total_channels(EM_ASM_INT_V({
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return _audioDriver_audioContext.destination.channelCount;
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}));
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/* clang-format on */
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}
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// No locking, as threads are not supported.
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void AudioDriverJavaScript::lock() {
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}
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void AudioDriverJavaScript::unlock() {
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}
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void AudioDriverJavaScript::finish() {
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/* clang-format off */
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EM_ASM({
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_audioDriver_audioContext = null;
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_audioDriver_scriptNode = null;
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});
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/* clang-format on */
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memdelete_arr(internal_buffer);
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internal_buffer = NULL;
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}
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AudioDriverJavaScript::AudioDriverJavaScript() {
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singleton = this;
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}
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