virtualx-engine/misc
Leon Krause 4db801aaea HTML5 start-up overhaul
- Implement promise-based JS interface for custom HTML page
   integration
 - Add download progress callback
 - Add progress bar and indeterminate spinner to default HTML page
 - Try downloading files multiple times when failing
 - Get rid of godotfs.js
 - Separate steps for engine initialization, game initialization and game
   start
 - Allow multiple games on one HTML page
 - Substitution placeholders only used in .html file
 - Placeholders renamed: $GODOT_BASE => $GODOT_BASENAME,
   $GODOT_TMEM -> $GODOT_TOTAL_MEMORY
 - Emscripten Module is now Engine.RuntimeEnvironment (no longer a global)
2017-09-11 20:56:29 +02:00
..
dist HTML5 start-up overhaul 2017-09-11 20:56:29 +02:00
hooks squish: Update to upstream version 1.15 2017-04-09 15:03:39 +02:00
scripts Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
travis Style: Apply clang-format (3.9.1) to Obj-C++ files 2017-04-09 14:44:52 +02:00